this.expansionSetCode = "5DN";
this.color.setGreen(true);
// Whenever a creature you control is dealt damage, put a +1/+1 counter on it.
Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance());
effect.setText("put a +1/+1 counter on it");
this.addAbility(new RiteOfPassageTriggeredAbility(effect));
}