ObsidianHelmet = new ObsidianHelmet(ObsidianHelmetID, ObsidianArmorMaterial, proxy.addArmor("ObsidianArmor"), 0).setUnlocalizedName("ObsidianHelmet").setCreativeTab(this.MechaniCraftCombat);
ObsidianChestplate = new ObsidianChestplate(ObsidianChestplateID, ObsidianArmorMaterial, proxy.addArmor("ObsidianArmor"), 1).setUnlocalizedName("ObsidianChestplate").setCreativeTab(this.MechaniCraftCombat);
ObsidianLeggings = new ObsidianLeggings(ObsidianLeggingsID, ObsidianArmorMaterial, proxy.addArmor("ObsidianArmor"), 2).setUnlocalizedName("ObsidianLeggings").setCreativeTab(this.MechaniCraftCombat);
ObsidianBoots = new ObsidianBoots(ObsidianBootsID, ObsidianArmorMaterial, proxy.addArmor("ObsidianArmor"), 3).setUnlocalizedName("ObsidianBoots").setCreativeTab(this.MechaniCraftCombat);
EndHelmet = new EndHelmet(EndHelmetID, EndArmorMaterial, proxy.addArmor("EndArmor"), 0).setUnlocalizedName("EndHelmet").setCreativeTab(this.MechaniCraftCombat);
EndChestplate = new EndChestplate(EndChestplateID, EndArmorMaterial, proxy.addArmor("EndArmor"), 1).setUnlocalizedName("EndChestplate").setCreativeTab(this.MechaniCraftCombat);
EndLeggings = new EndLeggings(EndLeggingsID, EndArmorMaterial, proxy.addArmor("EndArmor"), 2).setUnlocalizedName("EndLeggings").setCreativeTab(this.MechaniCraftCombat);
EndBoots = new EndBoots(EndBootsID, EndArmorMaterial, proxy.addArmor("EndArmor"), 3).setUnlocalizedName("EndBoots").setCreativeTab(this.MechaniCraftCombat);
EvilHelmet = new EvilHelmet(EvilHelmetID, EvilArmorMaterial, proxy.addArmor("EvilArmor"), 0).setUnlocalizedName("EvilHelmet").setCreativeTab(this.MechaniCraftCombat);