Package mainPac

Source Code of mainPac.GameScene

package mainPac;

import javafx.event.EventHandler;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.Scene;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.paint.Color;
import javafx.scene.paint.CycleMethod;
import javafx.scene.paint.LinearGradient;
import javafx.scene.paint.Paint;
import javafx.scene.paint.Stop;

public class GameScene extends Scene {
   
    private World world= new World();

    public GameScene(Group root) {
        super(root, 800, 600, true);
        setFill(createFill());
        setCamera(new PerspectiveCamera());
        root.getChildren().addAll(world);
        addListeners();
    }

    public static Paint createFill() {
        LinearGradient gradient = new LinearGradient(0f, 0f, 0f, 1f, true, CycleMethod.NO_CYCLE, new Stop[]{
                    new Stop(0.0, Color.web("#64c2f8")),
                    new Stop(1, Color.web("#f8bd55")),});
        return gradient;
    }
    
    private void addListeners() {
        setOnKeyPressed(new EventHandler<KeyEvent>() {
            public void handle(KeyEvent event) {
                if (event.getCode() == KeyCode.UP) {
                    world.getPlane().getPhysicalObject().setPressingUp(true);
                } else if (event.getCode() == KeyCode.DOWN) {
                    world.getPlane().getPhysicalObject().setPressingDown(true);
                } else if (event.getCode() == KeyCode.RIGHT) {
                    world.getPlane().getPhysicalObject().setPressingRight(true);
                } else if (event.getCode() == KeyCode.LEFT) {
                    world.getPlane().getPhysicalObject().setPressingLeft(true);
                }
            }
        });
        setOnKeyReleased(new EventHandler<KeyEvent>() {
            public void handle(KeyEvent event) {
                if (event.getCode() == KeyCode.UP) {
                    world.getPlane().getPhysicalObject().setPressingUp(false);
                } else if (event.getCode() == KeyCode.DOWN) {
                    world.getPlane().getPhysicalObject().setPressingDown(false);
                } else if (event.getCode() == KeyCode.RIGHT) {
                    world.getPlane().getPhysicalObject().setPressingRight(false);
                } else if (event.getCode() == KeyCode.LEFT) {
                    world.getPlane().getPhysicalObject().setPressingLeft(false);
                }
            }
        });
    }

}
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