package Will11690.mod.MechaniCraft.MachineStuff;
import Will11690.mod.MechaniCraft.TileEntity.TileEntityIronFurnace;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerIronFurnace extends Container
{
private TileEntityIronFurnace furnace;
private int lastCookTime;
private int lastBurnTime;
private int lastItemBurnTime;
public ContainerIronFurnace(InventoryPlayer par1InventoryPlayer, TileEntityIronFurnace par2TileEntityFurnace)
{
this.furnace = par2TileEntityFurnace;
this.addSlotToContainer(new Slot(par2TileEntityFurnace, 0, 56, 17));
this.addSlotToContainer(new Slot(par2TileEntityFurnace, 1, 56, 53));
this.addSlotToContainer(new SlotIronFurnace(par1InventoryPlayer.player, par2TileEntityFurnace, 2, 116, 35));
int i;
for (i = 0; i < 3; ++i)
{
for (int j = 0; j < 9; ++j)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
}
}
for (i = 0; i < 9; ++i)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, i, 8 + i * 18, 142));
}
}
public void addCraftingToCrafters(ICrafting par1ICrafting)
{
super.addCraftingToCrafters(par1ICrafting);
par1ICrafting.sendProgressBarUpdate(this, 0, this.furnace.furnaceCookTime);
par1ICrafting.sendProgressBarUpdate(this, 1, this.furnace.furnaceBurnTime);
par1ICrafting.sendProgressBarUpdate(this, 2, this.furnace.currentItemBurnTime);
}
/**
* Looks for changes made in the container, sends them to every listener.
*/
public void detectAndSendChanges()
{
super.detectAndSendChanges();
for (int i = 0; i < this.crafters.size(); ++i)
{
ICrafting icrafting = (ICrafting)this.crafters.get(i);
if (this.lastCookTime != this.furnace.furnaceCookTime)
{
icrafting.sendProgressBarUpdate(this, 0, this.furnace.furnaceCookTime);
}
if (this.lastBurnTime != this.furnace.furnaceBurnTime)
{
icrafting.sendProgressBarUpdate(this, 1, this.furnace.furnaceBurnTime);
}
if (this.lastItemBurnTime != this.furnace.currentItemBurnTime)
{
icrafting.sendProgressBarUpdate(this, 2, this.furnace.currentItemBurnTime);
}
}
this.lastCookTime = this.furnace.furnaceCookTime;
this.lastBurnTime = this.furnace.furnaceBurnTime;
this.lastItemBurnTime = this.furnace.currentItemBurnTime;
}
@SideOnly(Side.CLIENT)
public void updateProgressBar(int par1, int par2)
{
if (par1 == 0)
{
this.furnace.furnaceCookTime = par2;
}
if (par1 == 1)
{
this.furnace.furnaceBurnTime = par2;
}
if (par1 == 2)
{
this.furnace.currentItemBurnTime = par2;
}
}
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return this.furnace.isUseableByPlayer(par1EntityPlayer);
}
/**
* Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
*/
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
{
ItemStack itemstack = null;
Slot slot = (Slot)this.inventorySlots.get(par2);
if (slot != null && slot.getHasStack())
{
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if (par2 == 2)
{
if (!this.mergeItemStack(itemstack1, 3, 39, true))
{
return null;
}
slot.onSlotChange(itemstack1, itemstack);
}
else if (par2 != 1 && par2 != 0)
{
if (IronFurnaceRecipes.smelting().getSmeltingResult(itemstack1) != null)
{
if (!this.mergeItemStack(itemstack1, 0, 1, false))
{
return null;
}
}
else if (TileEntityIronFurnace.isItemFuel(itemstack1))
{
if (!this.mergeItemStack(itemstack1, 1, 2, false))
{
return null;
}
}
else if (par2 >= 3 && par2 < 30)
{
if (!this.mergeItemStack(itemstack1, 30, 39, false))
{
return null;
}
}
else if (par2 >= 30 && par2 < 39 && !this.mergeItemStack(itemstack1, 3, 30, false))
{
return null;
}
}
else if (!this.mergeItemStack(itemstack1, 3, 39, false))
{
return null;
}
if (itemstack1.stackSize == 0)
{
slot.putStack((ItemStack)null);
}
else
{
slot.onSlotChanged();
}
if (itemstack1.stackSize == itemstack.stackSize)
{
return null;
}
slot.onPickupFromSlot(par1EntityPlayer, itemstack1);
}
return itemstack;
}
}