Package cern.colt.buffer

Source Code of cern.colt.buffer.IntBuffer3D

/*
Copyright � 1999 CERN - European Organization for Nuclear Research.
Permission to use, copy, modify, distribute and sell this software and its documentation for any purpose
is hereby granted without fee, provided that the above copyright notice appear in all copies and
that both that copyright notice and this permission notice appear in supporting documentation.
CERN makes no representations about the suitability of this software for any purpose.
It is provided "as is" without expressed or implied warranty.
*/
package cern.colt.buffer;

import cern.colt.list.IntArrayList;

/**
* Fixed sized (non resizable) streaming buffer connected to a target <tt>IntBuffer3DConsumer</tt> to which data is automatically flushed upon buffer overflow.
*
* @author wolfgang.hoschek@cern.ch
* @version 1.0, 09/24/99
*/
public class IntBuffer3D extends cern.colt.PersistentObject  implements IntBuffer3DConsumer {
  protected IntBuffer3DConsumer target;
  protected int[] xElements;
  protected int[] yElements;
  protected int[] zElements;

  // vars cached for speed
  protected IntArrayList xList;
  protected IntArrayList yList;
  protected IntArrayList zList;
  protected int capacity;
  protected int size;
/**
* Constructs and returns a new buffer with the given target.
* @param target the target to flush to.
* @param capacity the number of points the buffer shall be capable of holding before overflowing and flushing to the target.
*/
public IntBuffer3D(IntBuffer3DConsumer target, int capacity) {
  this.target = target;
  this.capacity = capacity;
  this.xElements = new int[capacity];
  this.yElements = new int[capacity];
  this.zElements = new int[capacity];
  this.xList = new IntArrayList(xElements);
  this.yList = new IntArrayList(yElements);
  this.zList = new IntArrayList(zElements);
  this.size = 0;
}
/**
* Adds the specified point (x,y,z) to the receiver.
*
* @param x the x-coordinate of the point to add.
* @param y the y-coordinate of the point to add.
* @param z the z-coordinate of the point to add.
*/
public void add(int x, int y, int z) {
  if (this.size == this.capacity) flush();
  this.xElements[this.size] = x;
  this.yElements[this.size] = y;
  this.zElements[this.size++] = z;
}
/**
* Adds all specified (x,y,z) points to the receiver.
* @param xElements the x-coordinates of the points.
* @param yElements the y-coordinates of the points.
* @param zElements the y-coordinates of the points.
*/
public void addAllOf(IntArrayList xElements, IntArrayList yElements, IntArrayList zElements) {
  int listSize = xElements.size();
  if (this.size + listSize >= this.capacity) flush();
  this.target.addAllOf(xElements, yElements, zElements);
}
/**
* Sets the receiver's size to zero.
* In other words, forgets about any internally buffered elements.
*/
public void clear() {
  this.size = 0;
}
/**
* Adds all internally buffered points to the receiver's target, then resets the current buffer size to zero.
*/
public void flush() {
  if (this.size > 0) {
    xList.setSize(this.size);
    yList.setSize(this.size);
    zList.setSize(this.size);
    this.target.addAllOf(xList,yList,zList);
    this.size = 0;
  }
}
}
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