/*
* See COPYING in top-level directory.
*/
package com.monkygames.wo.avatar;
// === jme imports === //
import com.jme3.math.Vector3f;
/**
* Contains the position of a 3d object including translation and rotation information.
* @version 1.0
*/
public class ModelPosition{
/**
* The location information.
**/
public Vector3f location;
/**
* The rotation information.
**/
public Vector3f rotation;
// ============= Constructors ============== //
// ============= Public Methods ============== //
public ModelPosition(){
this(0,0,0, 0,0,0);
}
public ModelPosition(float x, float y, float z,
float rotx, float roty, float rotz){
location = new Vector3f(x,y,z);
rotation = new Vector3f(rotx,roty,rotz);
}
// ============= Protected Methods ============== //
// ============= Private Methods ============== //
// ============= Implemented Methods ============== //
// ============= Extended Methods ============== //
// ============= Internal Classes ============== //
// ============= Static Methods ============== //
}
/*
* Local variables:
* c-indent-level: 4
* c-basic-offset: 4
* End:
*
* vim: ts=8 sts=4 sw=4 noexpandtab
*/