/*
* Cero Project - Copyright 2006 The Cero Developement Team
* (Michael Laguerre, Camille Roux, Matthieu Segret, Mathieu Sivade)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
package cero.ui.commandline.commands;
import cero.games.Game;
import cero.games.GameInitializer;
import cero.games.Rule;
import cero.plugin.PluginManager;
import cero.ui.commandline.Command;
public class Start extends Command {
private static Start instance = new Start();
protected Start() {
super("start");
}
@Override
public String toString() {
return "start a game";
}
public static Start getCommand() {
return instance;
}
@Override
public boolean executer(String parametres) {
if (parametres.trim() == "")
return false;
if (parametres.equals("bataille")) {
PluginManager pmanager = PluginManager.getInstance();
Game game = pmanager.getNewGame("Cero official bataille");
for (Rule r : pmanager.getGameRules(game.getGameName()))
game.getRules().add(r);
// 1 joueur humain suffira
for (int i = 0; i < 1; i++)
game.getPlayers().add(pmanager.getNewPlayer(game.getGameName()));
// une AI de chaque
for (String aip : pmanager.getAIsName(game.getGameName()))
game.getPlayers().add(pmanager.getNewAI(game.getGameName(), aip));
for (GameInitializer init : pmanager.getGameInitializers(game.getGameName()))
game.getGameInitializers().add(init);
try {
game.startGame();
} catch (Exception e) {
System.out.println(e.getMessage());
e.printStackTrace();
return false;
}
return true;
} else if (parametres.equals("uno")) {
PluginManager pmanager = PluginManager.getInstance();
Game game = pmanager.getNewGame("Cero official uno");
for (Rule r : pmanager.getGameRules(game.getGameName()))
game.getRules().add(r);
// 1 joueur humain suffira
for (int i = 0; i < 1; i++)
game.getPlayers().add(pmanager.getNewPlayer(game.getGameName()));
// 3 AI de chaque
for (String aip : pmanager.getAIsName(game.getGameName()))
for (int i = 0; i < 3; i++)
game.getPlayers().add(pmanager.getNewAI(game.getGameName(), aip));
for (GameInitializer init : pmanager.getGameInitializers(game.getGameName()))
game.getGameInitializers().add(init);
try {
game.startGame();
} catch (Exception e) {
System.out.println(e.getMessage());
e.printStackTrace();
return false;
}
return true;
}
System.out.println("Le jeu \"" + parametres + "\" est inconnu.");
return false;
}
@Override
public String help() {
return "starts the given game";
}
}