/**
Creep Smash, a multiplayer towerdefence game
created as a project at the Hochschule fuer
Technik Stuttgart (University of Applied Science)
http://www.hft-stuttgart.de
Copyright (C) 2008 by
* Andreas Wittig
* Bernd Hietler
* Christoph Fritz
* Fabian Kessel
* Levin Fritz
* Nikolaj Langner
* Philipp Schulte-Hubbert
* Robert Rapczynski
* Ron Trautsch
* Sven Supper
http://creepsmash.sf.net/
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
package de.creepsmash.client.util;
import java.util.TimerTask;
import de.creepsmash.client.panel.GameLobby;
import de.creepsmash.common.messages.client.LogoutMessage;
/**
* Class that executes a logout to the server when the
* user is inaktive.
* @author philipp
*
*/
public class LobbyTimerTask extends TimerTask {
private GameLobby lobby;
/** Creates a new lobby timer.
*
* @param lobby the actual gamelobby
*/
public LobbyTimerTask(GameLobby lobby) {
this.lobby = lobby;
}
/**
* The run method that executes the logout.
*/
@Override
public void run() {
lobby.getCore().getNetwork().sendMessage(new LogoutMessage());
lobby.getCore().getNetwork().shutdown();
lobby.getCore().popScreen();
}
}