Package ponkOut.graphics

Source Code of ponkOut.graphics.WorldText

/* Copyright 2010, 2012 Christian Matt
*
* This file is part of PonkOut.
*
* PonkOut is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PonkOut is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with PonkOut.  If not, see <http://www.gnu.org/licenses/>.
*/

package ponkOut.graphics;

import org.lwjgl.opengl.GL11;
import org.lwjgl.util.vector.Vector3f;

public class WorldText extends WorldObject {
  private String string;
  private Vector3f position;
  private float rotX;
  private float rotY;
  private float rotZ;
  private float size;
  private boolean lit;
  private Font font;

  private WorldText(String string, float size, Appearance appearance, Vector3f position, float rotX, float rotY,
      float rotZ, boolean lit, GraphicsObjectsManager goManager) {
    super(appearance, goManager);
    this.string = string;
    this.size = size;
    this.font = new Font();
    this.position = new Vector3f(position);
    this.rotX = rotX;
    this.rotY = rotY;
    this.rotZ = rotZ;
    this.lit = lit;
  }

  public WorldText(String string, float size, Color color, Vector3f position, float rotX, float rotY, float rotZ,
      GraphicsObjectsManager goManager) {
    this(string, size, color, position, rotX, rotY, rotZ, false, goManager);
  }

  public WorldText(String string, float size, Material material, Vector3f position, float rotX, float rotY,
      float rotZ, GraphicsObjectsManager goManager) {
    this(string, size, material, position, rotX, rotY, rotZ, true, goManager);
  }

  public String getString() {
    return string;
  }

  public void setText(String string) {
    this.string = string;
  }

  @Override
  public Vector3f getPosition() {
    return new Vector3f(position);
  }

  @Override
  public boolean isOpaque() {
    return false;
  }

  @Override
  public void draw() {
    // store current transformation matrix
    GL11.glPushMatrix();

    // translate to text position
    GL11.glTranslatef(position.x, position.y, position.z);

    // rotate
    GL11.glRotatef(rotZ, 0.0f, 0.0f, 1.0f);
    GL11.glRotatef(rotY, 0.0f, 1.0f, 0.0f);
    GL11.glRotatef(rotX, 1.0f, 0.0f, 0.0f);

    // scale
    GL11.glScalef(size, size, size);

    if (lit)
      Lighting.enableBumpMapped();

    // set color
    appearance.use();

    // draw it
    font.drawString(string, true, lit);

    if (lit)
      Lighting.disable();

    // restore transformation matrix
    GL11.glPopMatrix();
  }

  public float getWidth() {
    return size * string.length() * font.getCharacterWidth();
  }

  public float getHeight() {
    return size * font.getCharacterHeight();
  }

  public void translate(float x, float y, float z) {
    position.x += x;
    position.y += y;
    position.z += z;
  }

  public void setPosition(Vector3f position) {
    this.position = new Vector3f(position);
  }
}
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