/*
Copyright (c) 1998-2005 The Regents of the University of California
All rights reserved.
Permission is hereby granted, without written agreement and without
license or royalty fees, to use, copy, modify, and distribute this
software and its documentation for any purpose, provided that the above
copyright notice and the following two paragraphs appear in all copies
of this software.
IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY
FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF
THE UNIVERSITY OF CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE
PROVIDED HEREUNDER IS ON AN BASIS, AND THE UNIVERSITY OF
CALIFORNIA HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES,
ENHANCEMENTS, OR MODIFICATIONS.
PT_COPYRIGHT_VERSION_2
COPYRIGHTENDKEY
*/
package diva.canvas.interactor;
import java.util.Iterator;
import diva.canvas.Figure;
import diva.canvas.FigureDecorator;
import diva.canvas.Site;
import diva.canvas.event.LayerEvent;
/**
* A manipulator which attaches grab handles to the sites
* of the child figure. It renders the grab handles and gives them a
* chance to intercept picks.
*
* @author John Reekie
* @author Michael Shilman
* @version $Id: PathManipulator.java,v 1.16 2005/07/08 19:54:55 cxh Exp $
*/
public class PathManipulator extends Manipulator {
/** The path geometry
*/
private PathGeometry _geometry;
/**
* Construct a new manipulator that uses rectangular grab-handles.
*/
public PathManipulator() {
this(new BasicGrabHandleFactory());
}
/**
* Construct a new manipulator using the given grab-handle factory.
*/
public PathManipulator(GrabHandleFactory f) {
setGrabHandleFactory(f);
setHandleInteractor(new Resizer());
}
/** Return the geometry of this manipulator
*/
private PathGeometry getGeometry() {
return _geometry;
}
/** Create a new instance of this manipulator. The new
* instance will have the same grab handle, and interactor
* for grab-handles, as this one.
*/
public FigureDecorator newInstance(Figure f) {
PathManipulator m = new PathManipulator();
m.setGrabHandleFactory(this.getGrabHandleFactory());
m.setHandleInteractor(this.getHandleInteractor());
return m;
}
/** Refresh the geometry.
*/
public void refresh() {
if (_geometry != null) {
_geometry.setShape(getChild().getShape());
}
}
/** Set the child figure. If we have any grab-handles, lose them.
* Then get a path geometry object set on this figure (the
* manipulator, not the child) and create grab-handles on it.
*/
public void setChild(Figure f) {
super.setChild(f);
clearGrabHandles();
_geometry = null;
// Process new child
Figure child = getChild();
if (child != null) {
// Check that we can mess with this figure
if (!(child instanceof ShapedFigure)) {
throw new IllegalArgumentException(
"PathManipulator can only decorate a ShapedFigure");
}
// Create the geometry defining the sites
_geometry = new PathGeometry(this, getChild().getShape());
Iterator i = _geometry.vertices();
GrabHandle g = null;
while (i.hasNext()) {
// Create a grab handle and set up the interactor.
// Unless it's a close segment, in which case we ignore it.
Site site = (Site) i.next();
if (!(site instanceof PathGeometry.CloseSegment)) {
g = getGrabHandleFactory().createGrabHandle(site);
g.setParent(this);
g.setInteractor(getHandleInteractor());
addGrabHandle(g);
}
}
}
// repaint();
}
///////////////////////////////////////////////////////////////////
//// Resizer
/** An interactor class that changes a vertex of the child figure
* and triggers a repaint.
*/
private static class Resizer extends DragInteractor {
/** Translate the grab-handle
*/
public void translate(LayerEvent e, double x, double y) {
// Translate the grab-handle, resizing the geometry
GrabHandle g = (GrabHandle) e.getFigureSource();
g.translate(x, y);
// Transform the child -- could be made more efficient?...
PathManipulator parent = (PathManipulator) g.getParent();
PathGeometry geometry = parent.getGeometry();
((ShapedFigure) parent.getChild()).setShape(geometry.getShape());
}
}
}