/*
* File name: DomPhysMond.java (package eas.simulation.users.Dominik.rocket)
* Author(s): Dominik
* Java version: 6.0
* Generation date: 12.04.2011 (13:12:51)
*
* (c) This file and the EAS (Easy Agent Simulation) framework containing it
* is protected by Creative Commons by-nc-sa license. Any altered or
* further developed versions of this file have to meet the agreements
* stated by the license conditions.
*
* In a nutshell
* -------------
* You are free:
* - to Share -- to copy, distribute and transmit the work
* - to Remix -- to adapt the work
*
* Under the following conditions:
* - Attribution -- You must attribute the work in the manner specified by the
* author or licensor (but not in any way that suggests that they endorse
* you or your use of the work).
* - Noncommercial -- You may not use this work for commercial purposes.
* - Share Alike -- If you alter, transform, or build upon this work, you may
* distribute the resulting work only under the same or a similar license to
* this one.
*
* + Detailed license conditions (Germany):
* http://creativecommons.org/licenses/by-nc-sa/3.0/de/
* + Detailed license conditions (unported):
* http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en
*
* This header must be placed in the beginning of any version of this file.
*/
package eas.users.students.dominikColling.rocket;
import java.awt.Color;
import eas.math.geometry.Polygon2D;
import eas.math.geometry.Vector2D;
import eas.simulation.spatial.sim2D.physicalSimulation.standardAgents.PhysicsAgent2D;
import eas.simulation.spatial.sim2D.physicalSimulation.standardAgents.StaticBody;
import eas.simulation.spatial.sim2D.physicalSimulation.standardEnvironments.PhysicsEnvironment2D;
import eas.startSetup.ParCollection;
/**
* @author Dominik Colling
*
*/
public class DomPhysMond extends StaticBody {
/**
*
*/
private static final long serialVersionUID = -5175308835814126564L;
private final double precision = 200;
/**
* @param id
* @param env
*/
public DomPhysMond(int id, PhysicsEnvironment2D<PhysicsAgent2D<?>> env, ParCollection params) {
super(id, env, params);
// TODO Auto-generated constructor stub
}
@Override
public Color getAgentColor() {
return Color.lightGray;
}
public static final double RADIUS = 80;
private Polygon2D shape;
@Override
public Polygon2D getAgentShape() {
if (shape == null) {
shape = new Polygon2D();
for (double d = 0; d < Math.PI * 2; d += Math.PI * 2 / precision) {
shape.add(new Vector2D(Math.sin(d) * RADIUS, Math.cos(d) * RADIUS));
}
}
return shape;
}
public double getRadius () {
return RADIUS;
}
public double getPrecision () {
return precision;
}
}