Package eas.simulation.spatial.sim2D.visualizer

Source Code of eas.simulation.spatial.sim2D.visualizer.Visualizer3D

/*
* File name:        StrangeVisualizer.java (package eas.simulation.spatial.sim2D.standardEnvironments)
* Author(s):        lko
* Java version:     7.0
* Generation date:  22.08.2012 (22:04:29)
*
* (c) This file and the EAS (Easy Agent Simulation) framework containing it
* is protected by Creative Commons by-nc-sa license. Any altered or
* further developed versions of this file have to meet the agreements
* stated by the license conditions.
*
* In a nutshell
* -------------
* You are free:
* - to Share -- to copy, distribute and transmit the work
* - to Remix -- to adapt the work
*
* Under the following conditions:
* - Attribution -- You must attribute the work in the manner specified by the
*   author or licensor (but not in any way that suggests that they endorse
*   you or your use of the work).
* - Noncommercial -- You may not use this work for commercial purposes.
* - Share Alike -- If you alter, transform, or build upon this work, you may
*   distribute the resulting work only under the same or a similar license to
*   this one.
*
* + Detailed license conditions (Germany):
*   http://creativecommons.org/licenses/by-nc-sa/3.0/de/
* + Detailed license conditions (unported):
*   http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en
*
* This header must be placed in the beginning of any version of this file.
*/

package eas.simulation.spatial.sim2D.visualizer;

import eas.math.geometry.Vector2D;
import eas.math.geometry.Vector3D;
import eas.simulation.spatial.sim2D.standardEnvironments.AbstractEnvironment2D;

/**
* @author lko
*/
public class Visualizer3D extends StandardVisualizer {

    private static final long serialVersionUID = -4038013141449662552L;

    public Visualizer3D(AbstractEnvironment2D<?> environment) {
        super(environment);
    }

//    private double xAngle = 0;
//    private double yAngle = 0;
//    private double zAngle = 0;
   
    @Override
    public Vector2D getPointInVisualization(Vector3D fieldPos2) {
        double x = -(fieldPos2.x);
        double y = fieldPos2.z + 10;
        double z = fieldPos2.y;
        double zFactor = 1000;
        double screenWidth = env.getScreenWidth();
        double screenHeight = env.getScreenHeight();
       
        double aspect = screenWidth / screenHeight;
       
        double x2d = x * zFactor / z + (screenWidth / 2);
        double y2d = y * zFactor / z + (screenHeight / 2);
        if (z <= 0) {
            x2d = x * zFactor / 1 + (screenWidth / 2);
            y2d = y * zFactor / 1 + (screenHeight / 2);       
        }
       
        if (aspect > 1) {
            x2d /= aspect;
        } else {
            y2d *= aspect;
        }
       
        Vector3D fieldPos = new Vector3D(x2d, y2d, 0);
        return super.getPointInVisualization(fieldPos);
    }

    @Override
    public Vector2D getRealPosFromScreenPos(Vector2D screenPos) {
        Vector2D pos = super.getRealPosFromScreenPos(screenPos);

        /*
         * The "position inside a polygon" information might be calculated
         * slightly incorrect due to distortion of polygons. (TODO: fix that
         * in environment.)
         */
       
        Vector2D pos2 = new Vector2D(pos.x - Math.asin(pos.y), pos.y - Math.asin(pos.x));

        return pos2;
    }
}
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