/*
* File name: ObstacleRectangularScene.java
* Java version: 6.0
* Author(s): Lukas König
* File created: 10.10.2010
*
* (c) This file and the EAS (Easy Agent Simulation) framework containing it
* is protected by Creative Commons by-nc-sa license. Any altered or
* further developed versions of this file have to meet the agreements
* stated by the license conditions.
*
* In a nutshell
* -------------
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*
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* author or licensor (but not in any way that suggests that they endorse
* you or your use of the work).
* - Noncommercial -- You may not use this work for commercial purposes.
* - Share Alike -- If you alter, transform, or build upon this work, you may
* distribute the resulting work only under the same or a similar license to
* this one.
*
* + Detailed license conditions (Germany):
* http://creativecommons.org/licenses/by-nc-sa/3.0/de/
* + Detailed license conditions (unported):
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*/
package eas.simulation.spatial.sim2D.standardScenes;
import java.util.Random;
import eas.math.geometry.Rectangle2D;
import eas.math.geometry.Vector2D;
import eas.simulation.spatial.sim2D.standardAgents.AbstractAgent2D;
import eas.startSetup.ParCollection;
import eas.users.other.kristof.JebensAgent;
/**
* @author Lukas König
*
*/
public class ObstacleRectangularSceneWithAgents extends Scene2D<AbstractAgent2D<?>> {
/**
*
*/
private static final long serialVersionUID = -4018963685346224939L;
public ObstacleRectangularSceneWithAgents(
final int numberOfRowsAndColumns,
final ParCollection params) {
super("Rectangular Obstacle Scene", params);
Scene2D<AbstractAgent2D<?>> scene;
Scene2D<AbstractAgent2D<?>> sceneComplete = new Scene2D<AbstractAgent2D<?>>("Complete scene", params);
int numberOfGridsPerDir = numberOfRowsAndColumns;
Random rand = new Random(params.getSeed());
Rectangle2D boundThis;
double factor;
for (int i = 0; i < numberOfGridsPerDir; i++) {
for (int j = 0; j < numberOfGridsPerDir; j++) {
scene = new ObstacleScene(params);
scene.removeAgent(rand.nextInt(4));
scene.addCollidingAgent(
new JebensAgent(0, null, params),
scene.getBoundingBox().middle(),
0,
new Vector2D(1, 1));
scene.translateScene(new Vector2D(750 * i, 750 * j));
sceneComplete.addScene(scene);
}
}
boundThis = sceneComplete.getBoundingBox();
Vector2D middleOfThis;
if (boundThis != null) {
middleOfThis = boundThis.middle();
} else {
middleOfThis = new Vector2D(0, 0);
}
middleOfThis.mult(-1);
sceneComplete.translateScene(middleOfThis);
scene = new ObstacleScene(params);
factor = numberOfGridsPerDir * 1.77
+ (0.3d - 0.3d / numberOfGridsPerDir);
scene.scaleScene(factor);
Vector2D middleOfScene = scene.getBoundingBox().middle();
middleOfScene.mult(-1.0 / factor);
scene.translateScene(middleOfScene);
middleOfScene = scene.getBoundingBox().middle();
this.addScene(scene);
this.addScene(sceneComplete);
this.scaleScene(1.0 / numberOfGridsPerDir * 3.0);
}
}