/*
* File name: Hello3d.java (package eas.miscellaneous.java3D)
* Author(s): Lukas König
* Java version: 7.0
* Generation date: 26.03.2014 (06:14:08)
*
* (c) This file and the EAS (Easy Agent Simulation) framework containing it
* is protected by Creative Commons by-nc-sa license. Any altered or
* further developed versions of this file have to meet the agreements
* stated by the license conditions.
*
* In a nutshell
* -------------
* You are free:
* - to Share -- to copy, distribute and transmit the work
* - to Remix -- to adapt the work
*
* Under the following conditions:
* - Attribution -- You must attribute the work in the manner specified by the
* author or licensor (but not in any way that suggests that they endorse
* you or your use of the work).
* - Noncommercial -- You may not use this work for commercial purposes.
* - Share Alike -- If you alter, transform, or build upon this work, you may
* distribute the resulting work only under the same or a similar license to
* this one.
*
* + Detailed license conditions (Germany):
* http://creativecommons.org/licenses/by-nc-sa/3.0/de/
* + Detailed license conditions (unported):
* http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en
*
* This header must be placed in the beginning of any version of this file.
*/
package eas.miscellaneous.java3D;
import java.awt.BorderLayout;
import java.awt.Font;
import java.awt.GraphicsConfiguration;
import java.awt.GridLayout;
import javax.media.j3d.AmbientLight;
import javax.media.j3d.Appearance;
import javax.media.j3d.BoundingSphere;
import javax.media.j3d.BranchGroup;
import javax.media.j3d.Canvas3D;
import javax.media.j3d.DirectionalLight;
import javax.media.j3d.Font3D;
import javax.media.j3d.FontExtrusion;
import javax.media.j3d.Material;
import javax.media.j3d.Shape3D;
import javax.media.j3d.Text3D;
import javax.media.j3d.Transform3D;
import javax.media.j3d.TransformGroup;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.vecmath.Color3f;
import javax.vecmath.Point3d;
import javax.vecmath.Point3f;
import javax.vecmath.Vector3f;
import com.sun.j3d.utils.universe.SimpleUniverse;
@SuppressWarnings("all")
public class Hello3d {
public static void main(String[] args) {
Hello3d t = new Hello3d();
t.setUp();
}
public void setUp() {
JFrame jf = new JFrame("Welcome");
JPanel panel = new JPanel();
panel.setLayout(new GridLayout(1, 1, 2, 2));
GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration();
Canvas3D canvas3D = new Canvas3D(config);
canvas3D.setSize(360, 160);
SimpleUniverse universe = new SimpleUniverse(canvas3D);
BranchGroup group = new BranchGroup();
addObjects(group);
addLights(group);
universe.getViewingPlatform().setNominalViewingTransform();
universe.addBranchGraph(group);
panel.add(canvas3D);
jf.getContentPane().add(panel, BorderLayout.CENTER);
jf.pack();
jf.setVisible(true);
}
public void addLights(BranchGroup group) {
BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 1000.0);
Color3f light1Color = new Color3f(1.0f, 0.0f, 1.0f);
Vector3f light1Direction = new Vector3f(4.0f, -7.0f, -12.0f);
DirectionalLight light1 = new DirectionalLight(light1Color,
light1Direction);
light1.setInfluencingBounds(bounds);
group.addChild(light1);
// Set up the ambient light
Color3f ambientColor = new Color3f(.1f, .1f, .1f);
AmbientLight ambientLightNode = new AmbientLight(ambientColor);
ambientLightNode.setInfluencingBounds(bounds);
group.addChild(ambientLightNode);
}
private void addObjects(BranchGroup group) {
Font3D f3d = new Font3D(new Font("TestFont", Font.PLAIN, 2), new FontExtrusion());
Text3D text = new Text3D(f3d, new String("Wladimir Cönig"), new Point3f(-3.5f, -.5f, -4.5f));
Color3f white = new Color3f(1.0f, 1.0f, 1.0f);
Color3f blue = new Color3f(.2f, 0.2f, 0.6f);
Appearance a = new Appearance();
Material m = new Material(blue, blue, white, white, 80.0f);
m.setLightingEnable(true);
a.setMaterial(m);
Shape3D sh = new Shape3D();
sh.setGeometry(text);
sh.setAppearance(a);
TransformGroup tg = new TransformGroup();
Transform3D t3d = new Transform3D();
Transform3D tDown = new Transform3D();
Transform3D rot = new Transform3D();
Vector3f v3f = new Vector3f(-1.6f, -1.35f, -6.5f);
t3d.setTranslation(v3f);
rot.rotX(Math.PI / 5);
t3d.mul(rot);
v3f = new Vector3f(0, -1.4f, 0f);
tDown.setTranslation(v3f);
t3d.mul(tDown);
tg.setTransform(t3d);
tg.addChild(sh);
group.addChild(tg);
}
}