Package main

Source Code of main.Core

package main;

import java.awt.Point;
import java.awt.image.BufferedImage;
import java.io.File;

import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UIManager.LookAndFeelInfo;

import world.Editor;
import world.Game;
import menu.MenuGame;
import menu.MenuEditor;
import anim.Anim;

public class Core {

  public static Fenetre fen;

  //ANIM
  public static Anim anim;

  private static Game game;
  private static Editor editor; 

  //MENU
  public static JPanel menu = null;

  private static MenuGame menuGame;
  private static MenuEditor menuEditor;

  public static void main ( String[] args ) {
    set_look_and_feel();
   
    init();

    fen = new Fenetre();

    setGameMode();

  }
 
  private static void init(){
    anim = new Anim();
   
    game = new Game();
    editor = new Editor();
   
    menuGame = new MenuGame();
    menuEditor = new MenuEditor();
  }
 
  /* **************************** */
 
 
  public static void showMenu(){
    anim.pause();

    fen.clear();

    fen.add(menu);

    fen.setCursor(null);

    fen.affiche();
  }

  public static void showAnim(){
    anim.start();

    fen.clear();

    fen.add(anim);

    fen.setCursor(fen.getToolkit().createCustomCursor(new BufferedImage(3, 3, BufferedImage.TYPE_INT_ARGB), new Point(0, 0), null));

    fen.affiche();

  }

  public static void setGameMode(){
    anim.pause();

    menu = menuGame;
    anim.getScene().setWorld(game);
   
    showMenu();
  }

  public static void setEditorMode(){
    anim.pause();

    menu = menuEditor;
    anim.getScene().setWorld(editor);
   
    showMenu();
  }

  /* **************************** */

  public static void loadFile(File fic){
    anim.loadFile(fic);
  }

  public static void exit(){
    anim.stop();
    fen.clear();
    System.exit(0);
  }

  /* **************************** */

  public static void set_look_and_feel(){
    /* Choix du look :
     * Metal              style JAVA
     * Nimbus             style Fashion
     * CDE/Motif      style Moche
     * Windows        style Windows 7
     * Windows Classic    style Windows 98
     */

    String look = "Nimbus";

    try {
      for (LookAndFeelInfo info : UIManager.getInstalledLookAndFeels()) {
        //System.out.println(info.getName());
        if (look.equals(info.getName())) {
          UIManager.setLookAndFeel(info.getClassName());
          break;
        }
      }
    } catch (Exception e) {
      try {
        UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
      } catch (Exception e1) {
        System.exit(1);
      }
    }

  }


}
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