Package tud.gamecontroller.players

Source Code of tud.gamecontroller.players.AbstractPlayer

/*
    Copyright (C) 2008-2010 Stephan Schiffel <stephan.schiffel@gmx.de>

    This file is part of GameController.

    GameController is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    GameController is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with GameController.  If not, see <http://www.gnu.org/licenses/>.
*/

package tud.gamecontroller.players;

import java.util.logging.Level;
import java.util.logging.Logger;

import tud.gamecontroller.ConnectionEstablishedNotifier;
import tud.gamecontroller.GDLVersion;
import tud.gamecontroller.GameController;
import tud.gamecontroller.game.RunnableMatchInterface;
import tud.gamecontroller.game.RoleInterface;
import tud.gamecontroller.game.StateInterface;
import tud.gamecontroller.logging.GameControllerErrorMessage;
import tud.gamecontroller.term.TermInterface;

public abstract class AbstractPlayer<TermType extends TermInterface, StateType extends StateInterface<TermType, ? extends StateType>> implements Player<TermType, StateType> {

  protected RunnableMatchInterface<TermType, ?> match=null;
  protected RoleInterface<TermType> role=null;
  protected String name;
  private long runtime;
  private long startRunningTime;
  private long lastMessageRuntime;
  protected static final Logger logger = Logger.getLogger(GameController.class.getName());
    // it is important to use the same logger here that is used in the AbstractGameControllerRunner
 
  private GDLVersion gdlVersion = null;

  public AbstractPlayer(String name, GDLVersion gdlVersion) {
    this.name = name;
    this.runtime = 0;
    this.lastMessageRuntime = 0;
    this.gdlVersion = gdlVersion;
  }
 
  public void gameStart(RunnableMatchInterface<TermType, StateType> match, RoleInterface<TermType> role, ConnectionEstablishedNotifier notifier) {
    this.match=match;
    this.role=role;
    this.runtime=0;
    this.lastMessageRuntime=0;
  }

  public void gameStop(Object seesTerms, ConnectionEstablishedNotifier notifier) {
    notifier.connectionEstablished();
  }
 
  protected void logErrorMessage(String type, String message) {
    GameControllerErrorMessage errorMessage = new GameControllerErrorMessage(type, message, this.getName());
    match.notifyErrorMessage(errorMessage);
    logger.log(Level.SEVERE, message, errorMessage);
  }

  public long getTotalRuntime() {
    return runtime;
  }

  public long getLastMessageRuntime() {
    return lastMessageRuntime;
  }

  protected void notifyStartRunning() {
    startRunningTime=System.currentTimeMillis();
  }

  protected void notifyStopRunning() {
    lastMessageRuntime=System.currentTimeMillis()-startRunningTime;
    runtime+=lastMessageRuntime;
  }

  public String getName() {
    return name;
  }
 
  public GDLVersion getGdlVersion() {
    return this.gdlVersion;
  }

  protected void setGdlVersion(GDLVersion gdlVersion) {
    this.gdlVersion = gdlVersion;
  }

  public String toString() {
    return "player("+name+")";
  }

}
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