/**
* barsuift-simlife is a life simulator program
*
* Copyright (C) 2010 Cyrille GACHOT
*
* This file is part of barsuift-simlife.
*
* barsuift-simlife is free software: you can redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* barsuift-simlife is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the
* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with barsuift-simlife. If not, see
* <http://www.gnu.org/licenses/>.
*/
package barsuift.simLife.tree;
import barsuift.simLife.j3d.tree.BasicTreeTrunk3D;
import barsuift.simLife.j3d.tree.TreeTrunk3D;
import barsuift.simLife.universe.Universe;
public class BasicTreeTrunk implements TreeTrunk {
private final TreeTrunkState state;
private final long creationMillis;
private float radius;
private float height;
private final TreeTrunk3D trunk3D;
public BasicTreeTrunk(Universe universe, TreeTrunkState state) {
if (universe == null) {
throw new IllegalArgumentException("null universe");
}
if (state == null) {
throw new IllegalArgumentException("null trunk state");
}
this.state = state;
this.creationMillis = state.getCreationMillis();
this.radius = state.getRadius();
this.height = state.getHeight();
this.trunk3D = new BasicTreeTrunk3D(universe.getUniverse3D(), state.getTrunk3DState(), this);
}
@Override
public float getHeight() {
return height;
}
@Override
public float getRadius() {
return radius;
}
@Override
public TreeTrunkState getState() {
synchronize();
return state;
}
@Override
public void synchronize() {
state.setHeight(height);
state.setRadius(radius);
trunk3D.synchronize();
}
@Override
public long getCreationMillis() {
return creationMillis;
}
public void age() {
// nothing to do
}
@Override
public TreeTrunk3D getTreeTrunk3D() {
return trunk3D;
}
}