Package com.ardor3d.extension.interact.widget

Source Code of com.ardor3d.extension.interact.widget.MoveWidget

/**
* Copyright (c) 2008-2012 Ardor Labs, Inc.
*
* This file is part of Ardor3D.
*
* Ardor3D is free software: you can redistribute it and/or modify it
* under the terms of its license which may be found in the accompanying
* LICENSE file or at <http://www.ardor3d.com/LICENSE>.
*/

package com.ardor3d.extension.interact.widget;

import java.util.concurrent.atomic.AtomicBoolean;

import com.ardor3d.extension.interact.InteractManager;
import com.ardor3d.framework.Canvas;
import com.ardor3d.input.ButtonState;
import com.ardor3d.input.MouseState;
import com.ardor3d.input.logical.TwoInputStates;
import com.ardor3d.math.ColorRGBA;
import com.ardor3d.math.Line3;
import com.ardor3d.math.MathUtils;
import com.ardor3d.math.Matrix3;
import com.ardor3d.math.Plane;
import com.ardor3d.math.Quaternion;
import com.ardor3d.math.Transform;
import com.ardor3d.math.Vector2;
import com.ardor3d.math.Vector3;
import com.ardor3d.math.type.ReadOnlyColorRGBA;
import com.ardor3d.renderer.Camera;
import com.ardor3d.renderer.Renderer;
import com.ardor3d.renderer.queue.RenderBucketType;
import com.ardor3d.renderer.state.BlendState;
import com.ardor3d.renderer.state.ZBufferState;
import com.ardor3d.renderer.state.ZBufferState.TestFunction;
import com.ardor3d.scenegraph.Node;
import com.ardor3d.scenegraph.Spatial;

public class MoveWidget extends AbstractInteractWidget {
    public static double MIN_SCALE = 0.000001;

    protected InteractArrow _lastArrow = null;

    protected InteractArrow _xArrow = null;
    protected InteractArrow _yArrow = null;
    protected InteractArrow _zArrow = null;

    protected ColorRGBA _xColor = new ColorRGBA(1, 0, 0, .65f);
    protected ColorRGBA _yColor = new ColorRGBA(0, 1, 0, .65f);
    protected ColorRGBA _zColor = new ColorRGBA(0, 0, 1, .65f);

    protected InteractMatrix _interactMatrix = InteractMatrix.World;

    public MoveWidget() {
        _handle = new Node("moveHandle");

        final BlendState blend = new BlendState();
        blend.setBlendEnabled(true);
        _handle.setRenderState(blend);

        final ZBufferState zstate = new ZBufferState();
        zstate.setFunction(TestFunction.LessThanOrEqualTo);
        _handle.setRenderState(zstate);

        _handle.getSceneHints().setRenderBucketType(RenderBucketType.Transparent);
        _handle.updateGeometricState(0);
    }

    public MoveWidget withXAxis() {
        return withXAxis(_xColor);
    }

    public MoveWidget withXAxis(final ReadOnlyColorRGBA color) {
        return withXAxis(color, 1.0, 0.15, 0, 0);
    }

    public MoveWidget withXAxis(final ReadOnlyColorRGBA color, final double scale, final double width,
            final double lengthGap, final double tipGap) {
        if (_xArrow != null) {
            _xArrow.removeFromParent();
        }
        _xColor.set(color);
        _xArrow = new InteractArrow("xMoveArrow", scale, width, lengthGap, tipGap);
        _xArrow.setDefaultColor(color);
        final Quaternion rotate = new Quaternion().fromAngleAxis(MathUtils.HALF_PI, Vector3.UNIT_Y);
        _xArrow.setRotation(rotate);
        _handle.attachChild(_xArrow);
        return this;
    }

    public MoveWidget withYAxis() {
        return withYAxis(_yColor);
    }

    public MoveWidget withYAxis(final ReadOnlyColorRGBA color) {
        return withYAxis(color, 1.0, 0.15, 0, 0);
    }

    public MoveWidget withYAxis(final ReadOnlyColorRGBA color, final double scale, final double width,
            final double lengthGap, final double tipGap) {
        if (_yArrow != null) {
            _yArrow.removeFromParent();
        }
        _yColor.set(color);
        _yArrow = new InteractArrow("yMoveArrow", scale, width, lengthGap, tipGap);
        _yArrow.setDefaultColor(color);
        final Quaternion rotate = new Quaternion().fromAngleAxis(MathUtils.HALF_PI, Vector3.NEG_UNIT_X);
        _yArrow.setRotation(rotate);
        _handle.attachChild(_yArrow);
        return this;
    }

    public MoveWidget withZAxis() {
        return withZAxis(new ColorRGBA(0, 0, 1, .65f));
    }

    public MoveWidget withZAxis(final ReadOnlyColorRGBA color) {
        return withZAxis(color, 1.0, 0.15, 0, 0);
    }

    public MoveWidget withZAxis(final ReadOnlyColorRGBA color, final double scale, final double width,
            final double lengthGap, final double tipGap) {
        if (_zArrow != null) {
            _zArrow.removeFromParent();
        }
        _zColor.set(color);
        _zArrow = new InteractArrow("zMoveArrow", scale, width, lengthGap, tipGap);
        _zArrow.setDefaultColor(color);
        _handle.attachChild(_zArrow);
        return this;
    }

    @Override
    public void targetChanged(final InteractManager manager) {
        if (_dragging) {
            endDrag(manager);
        }
        final Spatial target = manager.getSpatialTarget();
        if (target != null) {
            _handle.setScale(Math.max(MoveWidget.MIN_SCALE, target.getWorldBound().getRadius()
                    + target.getWorldTranslation().subtract(target.getWorldBound().getCenter(), _calcVec3A).length()));
        }
        targetDataUpdated(manager);
    }

    @Override
    public void targetDataUpdated(final InteractManager manager) {
        final Spatial target = manager.getSpatialTarget();
        if (target == null) {
            _handle.setScale(1.0);
            _handle.setRotation(Matrix3.IDENTITY);
        } else {
            // update scale of widget using bounding radius
            target.updateGeometricState(0);

            // update arrow rotations from target
            if (_interactMatrix == InteractMatrix.Local) {
                _handle.setRotation(target.getWorldRotation());
            } else {
                _handle.setRotation(Matrix3.IDENTITY);
            }
        }
    }

    @Override
    public void render(final Renderer renderer, final InteractManager manager) {
        final Spatial spat = manager.getSpatialTarget();
        if (spat == null) {
            return;
        }

        _handle.setTranslation(spat.getWorldTranslation());
        _handle.updateGeometricState(0);

        renderer.draw(_handle);
    }

    @Override
    public void processInput(final Canvas source, final TwoInputStates inputStates, final AtomicBoolean inputConsumed,
            final InteractManager manager) {
        // Make sure we have something to modify
        if (manager.getSpatialTarget() == null) {
            return;
        }

        // Make sure we are dragging.
        final MouseState current = inputStates.getCurrent().getMouseState();
        final MouseState previous = inputStates.getPrevious().getMouseState();

        if (current.getButtonState(_dragButton) != ButtonState.DOWN) {
            if (_dragging) {
                endDrag(manager);
            }
            return;
        }
        // if we're already dragging, make sure we only act on drags that started with a positive pick.
        else if (!current.getButtonsPressedSince(previous).contains(_dragButton) && !_dragging) {
            return;
        }

        final Camera camera = source.getCanvasRenderer().getCamera();
        final Vector2 oldMouse = new Vector2(previous.getX(), previous.getY());
        // Make sure we are dragging over the handle
        if (!_dragging) {
            findPick(oldMouse, camera);
            final Vector3 lastPick = getLastPick();
            if (lastPick == null) {
                return;
            } else {
                beginDrag(manager);
            }
        }

        // we've established that our mouse is being held down, and started over our arrow. So consume.
        inputConsumed.set(true);

        // check if we've moved at all
        if (current == previous || current.getDx() == 0 && current.getDy() == 0) {
            return;
        }

        // act on drag
        final Spatial picked = (Spatial) _results.getPickData(0).getTarget();
        if (picked != null && picked.getParent() instanceof InteractArrow) {
            final InteractArrow arrow = (InteractArrow) picked.getParent();
            _lastArrow = arrow;
            final Vector3 loc = getNewOffset(arrow, oldMouse, current, camera, manager);
            final Transform transform = manager.getSpatialState().getTransform();
            transform.setTranslation(loc.addLocal(transform.getTranslation()));

            // apply our filters, if any, now that we've made updates.
            applyFilters(manager);
        }
    }

    protected Vector3 getNewOffset(final InteractArrow arrow, final Vector2 oldMouse, final MouseState current,
            final Camera camera, final InteractManager manager) {

        // calculate a plane running through the Arrow and facing the camera.
        _calcVec3A.set(_handle.getWorldTranslation());
        _calcVec3B.set(_calcVec3A).addLocal(camera.getLeft());
        _calcVec3C.set( //
                arrow == _xArrow ? Vector3.UNIT_X : //
                        arrow == _yArrow ? Vector3.UNIT_Y : //
                                Vector3.UNIT_Z);

        // rotate to arrow plane
        _handle.getRotation().applyPost(_calcVec3C, _calcVec3C);
        final Line3 arrowLine = new Line3(_calcVec3A, _calcVec3C.normalize(_calcVec3D));

        // make plane object
        final Plane pickPlane = new Plane().setPlanePoints(_calcVec3A, _calcVec3B, _calcVec3C.addLocal(_calcVec3A));

        // find out where we were hitting the plane before
        getPickRay(oldMouse, camera);
        if (!_calcRay.intersectsPlane(pickPlane, _calcVec3A)) {
            return _calcVec3A.zero();
        }

        // find out where we are hitting the plane now
        getPickRay(new Vector2(current.getX(), current.getY()), camera);
        if (!_calcRay.intersectsPlane(pickPlane, _calcVec3B)) {
            return _calcVec3A.zero();
        }

        // Cast us to the line along our arrow
        arrowLine.distanceSquared(_calcVec3A, _calcVec3C);
        arrowLine.distanceSquared(_calcVec3B, _calcVec3D);

        // convert to target coord space
        final Node parent = manager.getSpatialTarget().getParent();
        if (parent != null) {
            parent.getWorldTransform().applyInverse(_calcVec3C);
            parent.getWorldTransform().applyInverse(_calcVec3D);
        }

        return _calcVec3D.subtractLocal(_calcVec3C);
    }

    @Override
    public void setInteractMatrix(final InteractMatrix matrix) {
        _interactMatrix = matrix;
    }

    @Override
    public InteractMatrix getInteractMatrix() {
        return _interactMatrix;
    }

    public InteractArrow getXArrow() {
        return _xArrow;
    }

    public InteractArrow getYRing() {
        return _yArrow;
    }

    public InteractArrow getZRing() {
        return _zArrow;
    }
}
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