Package com.catify.processengine.core.nodes

Source Code of com.catify.processengine.core.nodes.EbgConnectedCatchEventNode

/**
* *******************************************************
* Copyright (C) 2013 catify <info@catify.com>
* *******************************************************
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*         http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.catify.processengine.core.nodes;

import java.util.Date;
import java.util.List;

import akka.actor.ActorRef;

import com.catify.processengine.core.data.dataobjects.DataObjectService;
import com.catify.processengine.core.data.model.NodeInstaceStates;
import com.catify.processengine.core.messages.ActivationMessage;
import com.catify.processengine.core.messages.DeactivationMessage;
import com.catify.processengine.core.messages.Message;
import com.catify.processengine.core.messages.TriggerMessage;
import com.catify.processengine.core.messages.WinningMessage;
import com.catify.processengine.core.nodes.eventdefinition.EventDefinitionHandling;
import com.catify.processengine.core.nodes.eventdefinition.EventDefinitionParameter;
import com.catify.processengine.core.services.NodeInstanceMediatorService;

/**
* An EbgConnectedCatchEvent is a specialization of the standard catch event
* node. This is a catch event node which is following an event based gateway
* node and therefore implements a different behavior compared to the standard
* catch event:
*
* If a catch event receives a fire message it and waits for the go from the
* event based gateway until they proceed in the process.
*
* @author christopher köster
*
*/
public class EbgConnectedCatchEventNode extends CatchEvent {

  private ActorRef activatingGatewayNode;

  public EbgConnectedCatchEventNode() {
  }

  /**
   * Instantiates a new catch event node.
   *
   * @param uniqueProcessId
   *            the process id
   * @param uniqueFlowNodeId
   *            the unique flow node id
   * @param outgoingNodes
   *            the outgoing nodes
   * @param nodeInstanceMediatorService
   *            the node instance service
   */
  public EbgConnectedCatchEventNode(String uniqueProcessId,
      String uniqueFlowNodeId, EventDefinitionParameter eventDefinitionParameter,
      List<ActorRef> outgoingNodes, DataObjectService dataObjectHandling) {
    this.setUniqueProcessId(uniqueProcessId);
    this.setUniqueFlowNodeId(uniqueFlowNodeId);
    this.setEventDefinitionParameter(eventDefinitionParameter);
    this.setOutgoingNodes(outgoingNodes);
    this.setNodeInstanceMediatorService(new NodeInstanceMediatorService(
        uniqueProcessId, uniqueFlowNodeId));
    this.setDataObjectHandling(dataObjectHandling);
   
    // create EventDefinition actor
    this.eventDefinitionActor = EventDefinitionHandling
        .createEventDefinitionActor(uniqueFlowNodeId, this.getContext(), eventDefinitionParameter);
  }

  /**
   * onReceive method of {@linkplain FLowNode} needs to be overridden because
   * we need to implement a winning message reaction not used in any of the
   * other event nodes.
   */
  @Override
  public void onReceive(Object message) {
    if (this.isProcessableInstance((Message) message)) {
      if (message instanceof ActivationMessage) {
        activate((ActivationMessage) message);
      } else if (message instanceof DeactivationMessage) {
        deactivate((DeactivationMessage) message);
      } else if (message instanceof TriggerMessage) {
        trigger((TriggerMessage) message);
      } else if (message instanceof WinningMessage) {
        winning((WinningMessage) message);
      } else {
        unhandled(message);
      }
    }
  }

  @Override
  protected void activate(ActivationMessage message) {
    this.getNodeInstanceMediatorService().setState(
        message.getProcessInstanceId(), NodeInstaceStates.ACTIVE_STATE);
   
    this.getNodeInstanceMediatorService().setNodeInstanceStartTime(message.getProcessInstanceId(), new Date());
   
    this.setActivatingGatewayNode(this.getSender());
   
    this.getNodeInstanceMediatorService().persistChanges();
   
    this.callEventDefinitionActor(message);
  }

  @Override
  protected void deactivate(DeactivationMessage message) {
    this.callEventDefinitionActor(message);
   
    this.getNodeInstanceMediatorService().setNodeInstanceEndTime(message.getProcessInstanceId(), new Date());
   
    this.getNodeInstanceMediatorService().setState(
        message.getProcessInstanceId(),
        NodeInstaceStates.DEACTIVATED_STATE);
   
    this.getNodeInstanceMediatorService().persistChanges();
  }

  /**
   * Implements reaction to a TriggerMessage. The node will send a fire
   * message to the gateway connected to (backwards) and wait for the approval
   * in form of a winning message.
   */
  @Override
  protected void trigger(TriggerMessage message) {
    this.getDataObjectService().saveObject(this.getUniqueProcessId(), message.getProcessInstanceId(), message.getPayload());
   
    this.callEventDefinitionActor(message);
   
    this.getNodeInstanceMediatorService().setNodeInstanceEndTime(message.getProcessInstanceId(), new Date());
   
    this.getNodeInstanceMediatorService().persistChanges();
   
    this.sendMessageToNodeActor(message, this.getActivatingGatewayNode());
  }

  /**
   * Reaction to a winning message. If the gateway this node is connected to
   * reacts with a winning message, the element is allowed to trigger and
   * activate its following nodes.
   *
   * @param message
   */
  protected void winning(WinningMessage message) {
    this.getNodeInstanceMediatorService().setState(
        message.getProcessInstanceId(), NodeInstaceStates.PASSED_STATE);
   
    this.getNodeInstanceMediatorService().persistChanges();
   
    this.sendMessageToNodeActors(
        new ActivationMessage(message.getProcessInstanceId()),
        this.getOutgoingNodes());
  }
 
  private ActorRef getActivatingGatewayNode() {
    return activatingGatewayNode;
  }

  private void setActivatingGatewayNode(ActorRef activatingGatewayNode) {
    this.activatingGatewayNode = activatingGatewayNode;
  }
}
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