/**
* Java Modular Image Synthesis Toolkit (JMIST)
* Copyright (C) 2008-2013 Bradley W. Kimmel
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
package ca.eandb.jmist.framework.texture;
import ca.eandb.jmist.framework.Texture2;
import ca.eandb.jmist.framework.color.Color;
import ca.eandb.jmist.framework.color.WavelengthPacket;
import ca.eandb.jmist.math.Point2;
/**
* A decorator <code>Texture2</code> that tiles the decorated
* <code>Texture2</code>.
* @author Brad Kimmel
*/
public final class TiledTexture2 implements Texture2 {
/** Serialization version ID. */
private static final long serialVersionUID = -3873743899579405693L;
/** The <code>Texture2</code> to tile. */
private final Texture2 inner;
/**
* Creates a new <code>TiledTexture2</code>.
* @param inner The <code>Texture2</code> to tile.
*/
public TiledTexture2(Texture2 inner) {
this.inner = inner;
}
/* (non-Javadoc)
* @see ca.eandb.jmist.framework.Texture2#evaluate(ca.eandb.jmist.math.Point2, ca.eandb.jmist.framework.color.WavelengthPacket)
*/
@Override
public Color evaluate(Point2 p, WavelengthPacket lambda) {
p = new Point2(p.x() - Math.floor(p.x()), p.y() - Math.floor(p.y()));
return inner.evaluate(p, lambda);
}
}