Package ca.eandb.jmist.framework.geometry.primitive

Source Code of ca.eandb.jmist.framework.geometry.primitive.DiscGeometry

/**
* Java Modular Image Synthesis Toolkit (JMIST)
* Copyright (C) 2008-2013 Bradley W. Kimmel
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
package ca.eandb.jmist.framework.geometry.primitive;

import ca.eandb.jmist.framework.Intersection;
import ca.eandb.jmist.framework.IntersectionRecorder;
import ca.eandb.jmist.framework.ShadingContext;
import ca.eandb.jmist.framework.geometry.PrimitiveGeometry;
import ca.eandb.jmist.framework.random.RandomUtil;
import ca.eandb.jmist.math.Basis3;
import ca.eandb.jmist.math.Box3;
import ca.eandb.jmist.math.Plane3;
import ca.eandb.jmist.math.Point2;
import ca.eandb.jmist.math.Point3;
import ca.eandb.jmist.math.Ray3;
import ca.eandb.jmist.math.Sphere;
import ca.eandb.jmist.math.Vector2;
import ca.eandb.jmist.math.Vector3;

/**
* A circular plane <code>SceneElement</code>.
* @author Brad Kimmel
*/
public final class DiscGeometry extends PrimitiveGeometry {

  /** Serialization version ID. */
  private static final long serialVersionUID = 7682212284130537132L;

  /**
   * Creates a new <code>DiscGeometry</code>.
   * @param center The <code>Point3</code> at the center of the disc.
   * @param normal The <code>Vector3</code> that is perpendicular to the
   *     disc.
   * @param radius The radius of the disc (in meters).
   * @param twoSided A value indicating whether the disc is two sided.
   */
  public DiscGeometry(Point3 center, Vector3 normal, double radius, boolean twoSided) {
    this.plane = Plane3.throughPoint(center, normal);
    this.boundingSphere = new Sphere(center, radius);
    this.twoSided = twoSided;
  }

  /* (non-Javadoc)
   * @see ca.eandb.jmist.framework.geometry.PrimitiveGeometry#intersect(ca.eandb.jmist.math.Ray3, ca.eandb.jmist.framework.IntersectionRecorder)
   */
  public void intersect(Ray3 ray, IntersectionRecorder recorder) {

    boolean  fromTop = this.plane.altitude(ray.origin()) > 0.0;

    if (!twoSided && !fromTop)
      return;

    double t = this.plane.intersect(ray);

    if (recorder.interval().contains(t)) {

      Point3 p = ray.pointAt(t);

      if (this.boundingSphere.contains(p)) {

        GeometryIntersection x = super.newIntersection(ray, t, true, fromTop ? DISC_SURFACE_TOP : DISC_SURFACE_BOTTOM)
          .setLocation(p);

        recorder.record(x);

      }

    }

  }

  /* (non-Javadoc)
   * @see ca.eandb.jmist.framework.AbstractGeometry#getBasis(ca.eandb.jmist.framework.AbstractGeometry.GeometryIntersection)
   */
  @Override
  protected Basis3 getBasis(GeometryIntersection x) {
    switch (x.getTag()) {
    case DISC_SURFACE_TOP:    return Basis3.fromW(this.plane.normal(), Basis3.Orientation.RIGHT_HANDED);
    case DISC_SURFACE_BOTTOM:  return Basis3.fromW(this.plane.normal().opposite(), Basis3.Orientation.RIGHT_HANDED);
    default:          assert(false); return null;
    }
  }

  /* (non-Javadoc)
   * @see ca.eandb.jmist.framework.AbstractGeometry#getNormal(ca.eandb.jmist.framework.AbstractGeometry.GeometryIntersection)
   */
  @Override
  protected Vector3 getNormal(GeometryIntersection x) {
    switch (x.getTag()) {
    case DISC_SURFACE_TOP:    return this.plane.normal();
    case DISC_SURFACE_BOTTOM:  return this.plane.normal().opposite();
    default:          assert(false); return null;
    }
  }

  /* (non-Javadoc)
   * @see ca.eandb.jmist.framework.AbstractGeometry#getTextureCoordinates(ca.eandb.jmist.framework.AbstractGeometry.GeometryIntersection)
   */
  @Override
  protected Point2 getTextureCoordinates(GeometryIntersection x) {

    Basis3 basis = x.getBasis();
    Vector3 r = x.getPosition().vectorFrom(this.boundingSphere.center());

    return new Point2(
        0.5 * (1.0 + r.dot(basis.u()) / this.boundingSphere.radius()),
        0.5 * (1.0 + r.dot(basis.v()) / this.boundingSphere.radius())
    );

  }

  /* (non-Javadoc)
   * @see ca.eandb.jmist.framework.SceneElement#isClosed()
   */
  public boolean isClosed() {
    return false;
  }

  /* (non-Javadoc)
   * @see ca.eandb.jmist.framework.Bounded3#boundingBox()
   */
  public Box3 boundingBox() {

    Basis3 basis = Basis3.fromW(this.plane.normal(), Basis3.Orientation.RIGHT_HANDED);
    Vector3 u = basis.u();
    Vector3 v = basis.v();

    double r = this.boundingSphere.radius();
    double ri = r * Math.hypot(u.x(), v.x());
    double rj = r * Math.hypot(u.y(), v.y());
    double rk = r * Math.hypot(u.z(), v.z());

    Point3 c = this.boundingSphere.center();

    return new Box3(
        c.x() - ri,
        c.y() - rj,
        c.z() - rk,
        c.x() + ri,
        c.y() + rj,
        c.z() + rk
        );

  }

  /* (non-Javadoc)
   * @see ca.eandb.jmist.framework.Bounded3#boundingSphere()
   */
  public Sphere boundingSphere() {
    return this.boundingSphere;
  }

  /* (non-Javadoc)
   * @see ca.eandb.jmist.framework.geometry.PrimitiveGeometry#generateRandomSurfacePoint(ca.eandb.jmist.framework.ShadingContext)
   */
  @Override
  public void generateRandomSurfacePoint(ShadingContext context, double ru, double rv, double rj) {
    Vector2 uv = RandomUtil.uniformOnDisc(boundingSphere.radius(), ru, rv).toCartesian();
    Basis3 basis = Basis3.fromW(this.plane.normal(), Basis3.Orientation.RIGHT_HANDED);

    Point3 p = boundingSphere.center()
        .plus(basis.u().times(uv.x()))
        .plus(basis.v().times(uv.y()));

    int id = (twoSided && RandomUtil.coin(rj))
        ? DISC_SURFACE_BOTTOM
        : DISC_SURFACE_TOP;

    Intersection x = newSurfacePoint(p, id);
    x.prepareShadingContext(context);
  }

  /* (non-Javadoc)
   * @see ca.eandb.jmist.framework.geometry.AbstractGeometry#getSurfaceArea()
   */
  @Override
  public double getSurfaceArea() {
    double r = boundingSphere.radius();
    return (twoSided ? 2.0 : 1.0) * Math.PI * r * r;
  }

  /**
   * The surface ID for the top of the disc (the side toward which the normal
   * points.
   */
  private static final int DISC_SURFACE_TOP = 0;

  /**
   * The surface ID for the bottom of the disc (the side away from which the
   * normal points.
   */
  private static final int DISC_SURFACE_BOTTOM = 1;

  /**
   * The <code>Plane3</code> in which this <code>DiscGeometry</code> lies.
   */
  private final Plane3 plane;

  /** The bounding <code>Sphere</code>. */
  private final Sphere boundingSphere;

  /** A value indicating whether this disc is two sided. */
  private final boolean twoSided;

}
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