Package games.stendhal.server.maps.deathmatch

Source Code of games.stendhal.server.maps.deathmatch.BailActionTest

/* $Id: BailActionTest.java,v 1.7 2010/09/19 02:41:36 nhnb Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.maps.deathmatch;

import static org.hamcrest.Matchers.greaterThan;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertNotNull;
import static org.junit.Assert.assertThat;
import static org.junit.Assert.assertTrue;
import static utilities.SpeakerNPCTestHelper.getReply;

import games.stendhal.server.core.engine.SingletonRepository;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.entity.item.Item;
import games.stendhal.server.entity.npc.ConversationStates;
import games.stendhal.server.entity.npc.NPCList;
import games.stendhal.server.entity.npc.SpeakerNPC;
import games.stendhal.server.entity.npc.fsm.Engine;
import games.stendhal.server.entity.player.Player;
import games.stendhal.server.maps.MockStendlRPWorld;
import games.stendhal.server.maps.quests.AdosDeathmatch;
import games.stendhal.server.util.Area;

import org.junit.After;
import org.junit.AfterClass;
import org.junit.Before;
import org.junit.BeforeClass;
import org.junit.Test;

import utilities.PlayerTestHelper;

public class BailActionTest {

  @BeforeClass
  public static void setUpBeforeClass() throws Exception {
    MockStendlRPWorld.get();
    PlayerTestHelper.generateNPCRPClasses();
  }

  @AfterClass
  public static void tearDownAfterClass() throws Exception {
  }

  @Before
  public void setUp() throws Exception {
  }

  @After
  public void tearDown() throws Exception {
    NPCList.get().clear();
  }

  /**
   * Tests for bailNoDM.
   */
  @Test
  public void testBailNoDM() {
    final StendhalRPZone zone = new StendhalRPZone("zone");
    final AdosDeathmatch adm = new AdosDeathmatch(zone, new Area(zone, 0, 0, 1, 1));
    adm.createNPC("th", 0, 0);
    final SpeakerNPC th = NPCList.get().get("th");
    assertNotNull(th);
    final Engine en = th.getEngine();
    final Player player = PlayerTestHelper.createPlayer("bob");
    en.setCurrentState(ConversationStates.ATTENDING);
    en.step(player, "bail");
    assertEquals("Coward, you haven't even #started!", getReply(th));
    th.put("text", "");
  }

  /**
   * Tests for bailDoneDM.
   */
  @Test
  public void testBailDoneDM() {
    final StendhalRPZone zone = new StendhalRPZone("zone");
    final AdosDeathmatch adm = new AdosDeathmatch(zone, new Area(zone, 0, 0, 1, 1));
    adm.createNPC("th", 0, 0);
    final SpeakerNPC th = NPCList.get().get("th");
    assertNotNull(th);
    final Engine en = th.getEngine();
    final Player player = PlayerTestHelper.createPlayer("bob");
    en.setCurrentState(ConversationStates.ATTENDING);
    player.setQuest("deathmatch", "done");
    en.step(player, "bail");
    assertEquals("Coward, we haven't even #started!", getReply(th));
    th.put("text", "");

  }

  /**
   * Tests for bailStartedDMNOhelmet.
   */
  @Test
  public void testBailStartedDMNOhelmet() {
    final StendhalRPZone zone = new StendhalRPZone("zone");
    final AdosDeathmatch adm = new AdosDeathmatch(zone, new Area(zone, 0, 0, 1, 1));
    adm.createNPC("th", 0, 0);
    final SpeakerNPC th = NPCList.get().get("th");
    assertNotNull(th);
    final Engine en = th.getEngine();
    final Player player = PlayerTestHelper.createPlayer("bob");
    en.setCurrentState(ConversationStates.ATTENDING);
    player.setQuest("deathmatch", "start");
    en.step(player, "bail");
    assertEquals("Coward! You're not as experienced as you used to be.", getReply(th));
    th.put("text", "");
  }

  /**
   * Tests for fire.
   */
  @Test
  public void testFire() {
    final StendhalRPZone zone = new StendhalRPZone("zone");
    final AdosDeathmatch adm = new AdosDeathmatch(zone, new Area(zone, 0, 0, 1, 1));
    adm.createNPC("th", 0, 0);
    final SpeakerNPC th = NPCList.get().get("th");
    assertNotNull(th);
    final Engine en = th.getEngine();
    final Player player = PlayerTestHelper.createPlayer("bob");
    en.setCurrentState(ConversationStates.ATTENDING);
    final Item helmet = SingletonRepository.getEntityManager().getItem("trophy helmet");
    player.equipToInventoryOnly(helmet);
    assertTrue(player.isEquipped("trophy helmet"));
    helmet.put("def", 2);
    assertThat(helmet.getInt("def"), greaterThan(1));
    player.setQuest("deathmatch", "start");
    en.step(player, "bail");
    assertEquals("Coward! I'm sorry to inform you, for this your helmet has been magically weakened.",
        getReply(th));

  }

}
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