/* $Id: SourceObjectTest.java,v 1.12 2010/09/19 02:39:01 nhnb Exp $ */
/***************************************************************************
* (C) Copyright 2003-2010 - Stendhal *
***************************************************************************
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
package games.stendhal.server.actions.equip;
import static org.junit.Assert.*;
import games.stendhal.common.EquipActionConsts;
import games.stendhal.server.core.engine.SingletonRepository;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.entity.item.Item;
import games.stendhal.server.entity.player.Player;
import games.stendhal.server.maps.MockStendlRPWorld;
import marauroa.common.game.RPAction;
import marauroa.common.game.RPObject;
import org.junit.BeforeClass;
import org.junit.Test;
import utilities.PlayerTestHelper;
import utilities.RPClass.ItemTestHelper;
public class SourceObjectTest {
@BeforeClass
public static void setUpBeforeClass() throws Exception {
MockStendlRPWorld.get();
}
/**
* Tests for isNotValid.
*/
@Test
public void testIsNotValid() {
SourceObject so = SourceObject.createSourceObject(null, null);
assertFalse("null null does not make a valid source", so.isValid());
so = SourceObject.createSourceObject(new RPAction(), PlayerTestHelper.createPlayer("bob"));
assertFalse("empty action does not make a valid source", so.isValid());
final RPAction action = new RPAction();
action.put(EquipActionConsts.BASE_ITEM, 1);
so = SourceObject.createSourceObject(action, PlayerTestHelper.createPlayer("bob"));
assertFalse("Player is not in zone", so.isValid());
}
/**
* Tests for isValidNonContained.
*/
@Test
public void testIsValidNonContained() {
MockStendlRPWorld.get();
final Player bob = PlayerTestHelper.createPlayer("bob");
final StendhalRPZone zone = new StendhalRPZone("dropzone");
final Item dropitem = ItemTestHelper.createItem();
zone.add(dropitem);
zone.add(bob);
assertNotNull(dropitem.getID().getObjectID());
final RPAction action = new RPAction();
action.put(EquipActionConsts.BASE_ITEM, dropitem.getID().getObjectID());
MockStendlRPWorld.get().addRPZone(zone);
assertNotNull(bob.getZone());
final SourceObject so = SourceObject.createSourceObject(action, bob);
assertTrue(so.isValid());
}
/**
* Tests for isValidContainedNoSlot.
*/
@Test
public void testIsValidContainedNoSlot() {
MockStendlRPWorld.get();
final Player bob = PlayerTestHelper.createPlayer("bob");
final StendhalRPZone zone = new StendhalRPZone("dropzone");
final Item dropitem = SingletonRepository.getEntityManager().getItem("money");
assertNotNull(dropitem);
zone.add(bob);
assertTrue(bob.equipToInventoryOnly(dropitem));
assertNotNull(dropitem.getID().getObjectID());
final RPAction action = new RPAction();
action.put(EquipActionConsts.BASE_ITEM, dropitem.getID().getObjectID());
action.put(EquipActionConsts.BASE_OBJECT , bob.getID().getObjectID());
MockStendlRPWorld.get().addRPZone(zone);
assertNotNull(bob.getZone());
final SourceObject so = SourceObject.createSourceObject(action, bob);
assertFalse("no slot defined", so.isValid());
}
/**
* Tests for isValidContained.
*/
@Test
public void testIsValidContained() {
MockStendlRPWorld.get();
final Player bob = PlayerTestHelper.createPlayer("bob");
final StendhalRPZone zone = new StendhalRPZone("dropzone");
final Item dropitem = SingletonRepository.getEntityManager().getItem("money");
assertNotNull(dropitem);
zone.add(bob);
assertTrue(bob.equipToInventoryOnly(dropitem));
assertNotNull(dropitem.getID().getObjectID());
final RPAction action = new RPAction();
action.put(EquipActionConsts.BASE_ITEM, dropitem.getID().getObjectID());
action.put(EquipActionConsts.BASE_OBJECT , bob.getID().getObjectID());
action.put(EquipActionConsts.BASE_SLOT, "bag");
MockStendlRPWorld.get().addRPZone(zone);
assertNotNull(bob.getZone());
final SourceObject so = SourceObject.createSourceObject(action, bob);
assertTrue("Unreachable slot", so.isValid());
}
/**
* Tests for isValidContainedNotInslot.
*/
@Test
public void testIsValidContainedNotInslot() {
MockStendlRPWorld.get();
final Player bob = PlayerTestHelper.createPlayer("bob");
final StendhalRPZone zone = new StendhalRPZone("dropzone");
final Item dropitem = SingletonRepository.getEntityManager().getItem("money");
assertNotNull(dropitem);
zone.add(bob);
dropitem.setID(new RPObject.ID(999, "blabla"));
//assertTrue(bob.equip(dropitem));
assertNotNull(dropitem.getID().getObjectID());
final RPAction action = new RPAction();
action.put(EquipActionConsts.BASE_ITEM, dropitem.getID().getObjectID());
action.put(EquipActionConsts.BASE_OBJECT , bob.getID().getObjectID());
action.put(EquipActionConsts.BASE_SLOT, "bag");
MockStendlRPWorld.get().addRPZone(zone);
assertNotNull(bob.getZone());
final SourceObject so = SourceObject.createSourceObject(action, bob);
assertFalse("Itemnot in bag", so.isValid());
}
/**
* Tests for isValidStackable.
*/
@Test
public void testIsValidStackable() {
final Player bob = PlayerTestHelper.createPlayer("bob");
final StendhalRPZone zone = new StendhalRPZone("dropzone");
final Item dropitem = ItemTestHelper.createItem("drops", 5);
zone.add(dropitem);
zone.add(bob);
assertNotNull(dropitem.getID().getObjectID());
final RPAction action = new RPAction();
action.put(EquipActionConsts.BASE_ITEM, dropitem.getID().getObjectID());
MockStendlRPWorld.get().addRPZone(zone);
assertNotNull(bob.getZone());
final SourceObject so = SourceObject.createSourceObject(action, bob);
assertTrue(so.isValid());
assertEquals("stackable returns full quantity", dropitem.getQuantity(), so.getQuantity());
}
/**
* Tests for isValidStackableDropAFew.
*/
@Test
public void testIsValidStackableDropAFew() {
final Player bob = PlayerTestHelper.createPlayer("bob");
final StendhalRPZone zone = new StendhalRPZone("dropzone");
final Item dropitem = ItemTestHelper.createItem("drops", 5);
zone.add(dropitem);
zone.add(bob);
MockStendlRPWorld.get().addRPZone(zone);
final RPAction action = new RPAction();
action.put(EquipActionConsts.BASE_ITEM, dropitem.getID().getObjectID());
final int amounttodrop = 3;
action.put(EquipActionConsts.QUANTITY, amounttodrop);
final SourceObject so = SourceObject.createSourceObject(action, bob);
assertTrue(so.isValid());
assertEquals("return the amount to be dropped", amounttodrop, so.getQuantity());
}
/**
* Tests for isValidStackableDropTooMany.
*/
@Test
public void testIsValidStackableDropTooMany() {
final Player bob = PlayerTestHelper.createPlayer("bob");
final StendhalRPZone zone = new StendhalRPZone("dropzone");
final Item dropitem = ItemTestHelper.createItem("drops", 5);
zone.add(dropitem);
zone.add(bob);
MockStendlRPWorld.get().addRPZone(zone);
final RPAction action = new RPAction();
action.put(EquipActionConsts.BASE_ITEM, dropitem.getID().getObjectID());
action.put(EquipActionConsts.QUANTITY, dropitem.getQuantity() + 3);
final SourceObject so = SourceObject.createSourceObject(action, bob);
assertTrue(so.isValid());
assertEquals("too many are reduced to all", dropitem.getQuantity(), so.getQuantity());
}
}