/* $Id: BarMaidNPC.java,v 1.21 2010/09/19 02:35:21 nhnb Exp $ */
/***************************************************************************
* (C) Copyright 2003-2010 - Stendhal *
***************************************************************************
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
package games.stendhal.server.maps.semos.tavern;
import games.stendhal.server.core.config.ZoneConfigurator;
import games.stendhal.server.core.engine.SingletonRepository;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.core.pathfinder.FixedPath;
import games.stendhal.server.core.pathfinder.Node;
import games.stendhal.server.entity.npc.ShopList;
import games.stendhal.server.entity.npc.SpeakerNPC;
import games.stendhal.server.entity.npc.behaviour.adder.SellerAdder;
import games.stendhal.server.entity.npc.behaviour.impl.SellerBehaviour;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
/*
* Food and drink seller, Inside Semos Tavern - Level 0 (ground floor)
* Sells the flask required for Tad's quest IntroducePlayers
*/
public class BarMaidNPC implements ZoneConfigurator {
private final ShopList shops = SingletonRepository.getShopList();
/**
* Configure a zone.
*
* @param zone The zone to be configured.
* @param attributes Configuration attributes.
*/
public void configureZone(final StendhalRPZone zone, final Map<String, String> attributes) {
buildMargaret(zone);
}
private void buildMargaret(final StendhalRPZone zone) {
final SpeakerNPC margaret = new SpeakerNPC("Margaret") {
@Override
protected void createPath() {
final List<Node> nodes = new LinkedList<Node>();
nodes.add(new Node(11, 4));
nodes.add(new Node(18, 4));
nodes.add(new Node(18, 3));
nodes.add(new Node(11, 3));
setPath(new FixedPath(nodes, true));
}
@Override
protected void createDialog() {
addGreeting();
addReply("flask", "If you wish to buy a flask please just tell me: #buy #flask. Or, you can ask what else I #offer.");
addJob("I am the bar maid for this fair tavern. You can #buy both imported and local beers, and fine food.");
addHelp("This tavern is a great place to take a break and meet new people! Just ask if you want me to #offer you a drink.");
new SellerAdder().addSeller(this, new SellerBehaviour(shops.get("food&drinks")));
addGoodbye();
}
};
margaret.setEntityClass("tavernbarmaidnpc");
margaret.setDescription("Margaret looks so warm and welcoming that you can't help but want to buy something from her.");
margaret.setPosition(11, 4);
margaret.initHP(100);
zone.add(margaret);
}
}