Package games.stendhal.server.maps.magic.theater

Source Code of games.stendhal.server.maps.magic.theater.MagicBarmaidNPC

/* $Id: MagicBarmaidNPC.java,v 1.6 2010/09/19 02:30:46 nhnb Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.maps.magic.theater;

import games.stendhal.server.core.config.ZoneConfigurator;
import games.stendhal.server.core.engine.SingletonRepository;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.core.pathfinder.FixedPath;
import games.stendhal.server.core.pathfinder.Node;
import games.stendhal.server.entity.npc.ShopList;
import games.stendhal.server.entity.npc.SpeakerNPC;
import games.stendhal.server.entity.npc.behaviour.adder.SellerAdder;
import games.stendhal.server.entity.npc.behaviour.impl.SellerBehaviour;

import java.util.LinkedList;
import java.util.List;
import java.util.Map;

/*
* Inside Magic Theater)
*/
public class MagicBarmaidNPC implements ZoneConfigurator {
  private final ShopList shops = SingletonRepository.getShopList();

  /**
   * Configure a zone.
   *
   * @param  zone    The zone to be configured.
   * @param  attributes  Configuration attributes.
   */
  public void configureZone(final StendhalRPZone zone, final Map<String, String> attributes) {
    buildmagicbarmaid(zone);
  }

  private void buildmagicbarmaid(final StendhalRPZone zone) {
    final SpeakerNPC magicbarmaid = new SpeakerNPC("Trillium") {

      @Override
      protected void createPath() {
        final List<Node> nodes = new LinkedList<Node>();
        nodes.add(new Node(13, 3));
        nodes.add(new Node(19, 3));
        setPath(new FixedPath(nodes, true));
      }

      @Override
      protected void createDialog() {
        addGreeting("Hi. Hope you are enjoying our wonderful theater.");
        addJob("I sell the most delectable foods in Magic City.");
        addHelp("If you are hungry, check out the blackboard for foods and prices.");
        new SellerAdder().addSeller(this, new SellerBehaviour(shops.get("sellmagic")), false);
        addOffer("See the blackboard for my prices.");
        addQuest("I have no need of your help, thanks.");
        addReply("licorice", "Poor Baldemar, he is so very alergic to licorice.");
        addGoodbye("Great to see you. Come again.");
      }
    };

    magicbarmaid.setEntityClass("woman_015_npc");
    magicbarmaid.setPosition(13, 3);
    magicbarmaid.initHP(100);
    magicbarmaid.setDescription("You see Trillium. She is the Magic City barmaid of the theater and offers nice drinks and food.");
    zone.add(magicbarmaid);
  }
}
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