/* $Id: MagicBarmaidNPC.java,v 1.6 2010/09/19 02:30:46 nhnb Exp $ */
/***************************************************************************
* (C) Copyright 2003-2010 - Stendhal *
***************************************************************************
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
package games.stendhal.server.maps.magic.theater;
import games.stendhal.server.core.config.ZoneConfigurator;
import games.stendhal.server.core.engine.SingletonRepository;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.core.pathfinder.FixedPath;
import games.stendhal.server.core.pathfinder.Node;
import games.stendhal.server.entity.npc.ShopList;
import games.stendhal.server.entity.npc.SpeakerNPC;
import games.stendhal.server.entity.npc.behaviour.adder.SellerAdder;
import games.stendhal.server.entity.npc.behaviour.impl.SellerBehaviour;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
/*
* Inside Magic Theater)
*/
public class MagicBarmaidNPC implements ZoneConfigurator {
private final ShopList shops = SingletonRepository.getShopList();
/**
* Configure a zone.
*
* @param zone The zone to be configured.
* @param attributes Configuration attributes.
*/
public void configureZone(final StendhalRPZone zone, final Map<String, String> attributes) {
buildmagicbarmaid(zone);
}
private void buildmagicbarmaid(final StendhalRPZone zone) {
final SpeakerNPC magicbarmaid = new SpeakerNPC("Trillium") {
@Override
protected void createPath() {
final List<Node> nodes = new LinkedList<Node>();
nodes.add(new Node(13, 3));
nodes.add(new Node(19, 3));
setPath(new FixedPath(nodes, true));
}
@Override
protected void createDialog() {
addGreeting("Hi. Hope you are enjoying our wonderful theater.");
addJob("I sell the most delectable foods in Magic City.");
addHelp("If you are hungry, check out the blackboard for foods and prices.");
new SellerAdder().addSeller(this, new SellerBehaviour(shops.get("sellmagic")), false);
addOffer("See the blackboard for my prices.");
addQuest("I have no need of your help, thanks.");
addReply("licorice", "Poor Baldemar, he is so very alergic to licorice.");
addGoodbye("Great to see you. Come again.");
}
};
magicbarmaid.setEntityClass("woman_015_npc");
magicbarmaid.setPosition(13, 3);
magicbarmaid.initHP(100);
magicbarmaid.setDescription("You see Trillium. She is the Magic City barmaid of the theater and offers nice drinks and food.");
zone.add(magicbarmaid);
}
}