Package games.stendhal.server.maps.kirdneh.city

Source Code of games.stendhal.server.maps.kirdneh.city.LittleGirlNPC

/* $Id: LittleGirlNPC.java,v 1.2 2010/11/26 20:26:30 kymara Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.maps.kirdneh.city;

import games.stendhal.server.core.config.ZoneConfigurator;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.entity.npc.SpeakerNPC;

import java.util.Map;

/**
* Builds a little girl NPC (Elisabeth) in Kirdneh city.
*
* @author Vanessa Julius idea by miasma
*/
public class LittleGirlNPC implements ZoneConfigurator {
  //
  // ZoneConfigurator
  //

  /**
   * Configure a zone.
   *
   * @param zone
   *            The zone to be configured.
   * @param attributes
   *            Configuration attributes.
   */
  public void configureZone(final StendhalRPZone zone,
      final Map<String, String> attributes) {
    buildNPC(zone, attributes);
  }

  private void buildNPC(final StendhalRPZone zone, final Map<String, String> attributes) {
    final SpeakerNPC npc = new SpeakerNPC("Elisabeth") {

      protected void createPath() {
        setPath(null);
   
      }

      @Override
      protected void createDialog() {
        // greeting message in quest given (ChocolateForElisabeth)
        addJob("Job? I like to play with my #toys :)");
        addReply("toys", "There is a young boy who lives in Semos and gave me one of his teddies once :) So sweet!");
        addHelp("Ask my #mommy, maybe she can help you...");
        addReply("mommy", "She sits on the bench over there and enjoys the sun.");
        addOffer("I can't offer you anything, I'm just a #child.");
        addReply("child", "I'm 5, yay!");
        addQuest("I want chocolate :( Mommy wanted to take care of that.");
        addGoodbye("Boiboi :)");
      }
    };

    npc.setEntityClass("littlegirl2npc");
    npc.setPosition(92, 15);
    npc.initHP(100);
    npc.setDescription("You see Elisabeth. She seems to be hungry.");
    zone.add(npc);
  }
}
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