/* $Id: KirdnehArmorGuyNPC.java,v 1.6 2010/09/19 02:31:12 nhnb Exp $ */
/***************************************************************************
* (C) Copyright 2003-2010 - Stendhal *
***************************************************************************
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
package games.stendhal.server.maps.kirdneh.city;
import games.stendhal.server.core.config.ZoneConfigurator;
import games.stendhal.server.core.engine.SingletonRepository;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.core.pathfinder.FixedPath;
import games.stendhal.server.core.pathfinder.Node;
import games.stendhal.server.entity.npc.ShopList;
import games.stendhal.server.entity.npc.SpeakerNPC;
import games.stendhal.server.entity.npc.behaviour.adder.BuyerAdder;
import games.stendhal.server.entity.npc.behaviour.impl.BuyerBehaviour;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
/**
* In Kirdneh open market .
*/
public class KirdnehArmorGuyNPC implements ZoneConfigurator {
private final ShopList shops = SingletonRepository.getShopList();
/**
* Configure a zone.
*
* @param zone The zone to be configured.
* @param attributes Configuration attributes.
*/
public void configureZone(final StendhalRPZone zone, final Map<String, String> attributes) {
buildlawrence(zone);
}
private void buildlawrence(final StendhalRPZone zone) {
final SpeakerNPC lawrence = new SpeakerNPC("Lawrence") {
@Override
protected void createPath() {
final List<Node> nodes = new LinkedList<Node>();
nodes.add(new Node(63, 95));
nodes.add(new Node(64, 95));
nodes.add(new Node(64, 93));
nodes.add(new Node(70, 93));
nodes.add(new Node(70, 95));
nodes.add(new Node(71, 95));
nodes.add(new Node(71, 93));
nodes.add(new Node(63, 93));
setPath(new FixedPath(nodes, true));
}
@Override
protected void createDialog() {
addGreeting();
addJob("I buy quality armor at a fair price.");
addHelp("Look at the blackboard for what I buy and prices.");
new BuyerAdder().add(this, new BuyerBehaviour(shops.get("buykirdneharmor")), false);
addOffer("Look at the blackboard to see my prices and what I buy.");
addQuest("I have no task for you.");
addGoodbye("If you ever find a tooth from the mythical black dragon, please let me know.");
}
};
lawrence.setEntityClass("man_002_npc");
lawrence.setPosition(63, 95);
lawrence.initHP(100);
lawrence.setDescription("You see Lawrence. His working place is the market.");
zone.add(lawrence);
}
}