Package games.stendhal.server.maps.ados.wall

Source Code of games.stendhal.server.maps.ados.wall.HolidayingBoyNPC

/* $Id: HolidayingBoyNPC.java,v 1.5 2011/01/10 00:38:21 bluelads99 Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.maps.ados.wall;

import games.stendhal.server.core.config.ZoneConfigurator;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.core.pathfinder.FixedPath;
import games.stendhal.server.core.pathfinder.Node;
import games.stendhal.server.entity.npc.SpeakerNPC;

import java.util.LinkedList;
import java.util.List;
import java.util.Map;

/**
* Creates a boy NPC to help populate Ados
*
*/
public class HolidayingBoyNPC implements ZoneConfigurator {
  /**
   * Configure a zone.
   *
   * @param  zone    The zone to be configured.
   * @param  attributes  Configuration attributes.
   */
  public void configureZone(final StendhalRPZone zone, final Map<String, String> attributes) {
    buildNPC(zone);
  }

  private void buildNPC(final StendhalRPZone zone) {
    final SpeakerNPC npc = new SpeakerNPC("Finn Farmer") {

      @Override
      protected void createPath() {
        final List<Node> nodes = new LinkedList<Node>();
        nodes.add(new Node(114, 77));
        nodes.add(new Node(98, 77));
        nodes.add(new Node(98, 69));
        nodes.add(new Node(116, 69));
        nodes.add(new Node(116, 77));
        setPath(new FixedPath(nodes, true));
      }

      @Override
      protected void createDialog() {
        addGreeting("Hey.");
        addHelp("I visited a tavern in the north with my parents yesterday. The apples were really tasty...");
        addOffer("Ooooh, have you seen the lovely cats from Felina? I hope my parents " +
            "will buy one for me. Would be a great holiday gift :-)");
        addQuest("Task? No, not from me.");
        addJob("Hey!! I am a little boy!");
        addGoodbye("Good bye.");

        }
    };

    npc.setEntityClass("boynpc");
    npc.setPosition(114, 77);
    npc.initHP(100);
    npc.setDescription("You see Finn Farmer. He is a cute looking boy who has fun while playing in the backyard.");
    zone.add(npc);
  }
}
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