Package games.stendhal.server.maps.ados.wall

Source Code of games.stendhal.server.maps.ados.wall.Deathmatch

/* $Id: Deathmatch.java,v 1.12 2010/09/19 02:28:11 nhnb Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.maps.ados.wall;

import games.stendhal.server.core.config.ZoneConfigurator;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.maps.quests.AdosDeathmatch;
import games.stendhal.server.util.Area;

import java.awt.geom.Rectangle2D;
import java.util.Map;

/**
* Ados Wall North population - Deathmatch.
*
* @author hendrik
*/
public class Deathmatch implements ZoneConfigurator {

  /**
   * Configure a zone.
   *
   * @param  zone    The zone to be configured.
   * @param  attributes  Configuration attributes.
   */
  public void configureZone(final StendhalRPZone zone, final Map<String, String> attributes) {
    final Rectangle2D shape = new Rectangle2D.Double();
    shape.setRect(88, 77, 112 - 88 + 1, 94 - 77 + 1);
    final Area arena = new Area(zone, shape);
    final AdosDeathmatch deathmatch = new AdosDeathmatch(zone, arena);
    deathmatch.createHelmet(102, 75);
    deathmatch.createNPC("Thanatos", 98, 77);
  }
}
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