Package games.stendhal.server.entity.slot

Source Code of games.stendhal.server.entity.slot.PlayerTradeSlot

/* $Id: PlayerTradeSlot.java,v 1.7 2010/09/19 01:11:24 nhnb Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.entity.slot;

import games.stendhal.common.TradeState;
import games.stendhal.server.entity.Entity;
import games.stendhal.server.entity.player.Player;

/**
* Slots of players which are use to offer items for trading.
*
* @author hendrik
*/
public class PlayerTradeSlot extends PlayerSlot {

  /**
   * Creates a new PlayerTradeSlot.
   *
   * @param name name of slot
   */
  public PlayerTradeSlot(final String name) {
    super(name);
  }

  @Override
  public boolean isReachableForTakingThingsOutOfBy(final Entity entity) {
    TradeState tradeState = ((Player) getOwner()).getTradeState();
    if (tradeState == TradeState.NO_ACTIVE_TRADE || tradeState == TradeState.OFFERING_TRADE) {
      setErrorMessage("You are not trading with someone at the moment.");
      return false;
    }
    if (tradeState != TradeState.MAKING_OFFERS) {
      setErrorMessage("Your trade offer was been locked. You can cancel the trade if you want to modify it.");
      return false;
    }
    return super.isReachableForTakingThingsOutOfBy(entity);
  }

  @Override
  public boolean isTargetBoundCheckRequired() {
    return true;
  }
}
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