/* $Id: ReadPostmanMessages.java,v 1.3 2010/12/11 12:16:45 kymara Exp $ */
/***************************************************************************
* (C) Copyright 2003-2010 - Stendhal *
***************************************************************************
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
package games.stendhal.server.entity.player;
import games.stendhal.common.NotificationType;
import games.stendhal.server.core.engine.ChatMessage;
import games.stendhal.server.core.engine.dbcommand.GetPostmanMessagesCommand;
import games.stendhal.server.core.events.LoginListener;
import games.stendhal.server.core.events.TurnListener;
import games.stendhal.server.core.events.TurnListenerDecorator;
import games.stendhal.server.core.events.TurnNotifier;
import java.util.List;
import marauroa.server.db.command.DBCommand;
import marauroa.server.db.command.DBCommandQueue;
import marauroa.server.db.command.ResultHandle;
import org.apache.log4j.Logger;
/**
* Retrieves postman messages for the logging in player from the database
*
* @author kymara
*/
public class ReadPostmanMessages implements LoginListener, TurnListener {
private static final Logger LOGGER = Logger.getLogger(ReadPostmanMessages.class);
private ResultHandle handle = new ResultHandle();
public void readMessages(final Player player) {
DBCommand command = new GetPostmanMessagesCommand(player);
DBCommandQueue.get().enqueueAndAwaitResult(command, handle);
// wait one turn so that the messages come after any login messages
TurnNotifier.get().notifyInTurns(1, new TurnListenerDecorator(this));
}
/**
* Execute command to get messages for the player when they log in
*
* @param player the player who logged in
*/
public void onLoggedIn(final Player player) {
readMessages(player);
}
/**
* Completes handling the get messages action.
*
* @param currentTurn ignored
*/
public void onTurnReached(int currentTurn) {
GetPostmanMessagesCommand command = DBCommandQueue.get().getOneResult(GetPostmanMessagesCommand.class, handle);
if (command == null) {
TurnNotifier.get().notifyInTurns(0, new TurnListenerDecorator(this));
return;
}
List<ChatMessage> messages = command.getMessages();
Player player = command.getPlayer();
LOGGER.debug(messages.size()+ " messages left for " + player.getName());
for (ChatMessage chatmessage : messages) {
LOGGER.debug(player.getName() + " got message: " + chatmessage.toString());
// set the date to 'unknown' if the message was sent on a specific hard coded date which we will use for the old messages from xml
player.sendPrivateText(getNotificationType(chatmessage.getMessagetype()), "postman tells you: " + chatmessage.getSource() + " asked me to deliver this message on " + chatmessage.getTimestamp().substring(0,16).replace("2010-07-20 00:00", "an unknown date") + ": \n" + chatmessage.getMessage());
// we faked that postman sent a message, better set the last private chatter incase the player now uses /answer
player.setLastPrivateChatter("postman");
}
}
private NotificationType getNotificationType(final String messagetype) {
if ("S".equals(messagetype)) {
return NotificationType.SUPPORT;
} else {
return NotificationType.PRIVMSG;
}
}
}