Package games.stendhal.server.core.rp.equipping.builder

Source Code of games.stendhal.server.core.rp.equipping.builder.BuildTargetFromOldActionFormat

/***************************************************************************
*                   (C) Copyright 2003-2011 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.core.rp.equipping.builder;

import games.stendhal.common.EquipActionConsts;
import games.stendhal.server.actions.equip.EquipUtil;
import games.stendhal.server.core.rp.equipping.EquipmentActionData;
import games.stendhal.server.entity.Entity;
import games.stendhal.server.entity.player.Player;
import marauroa.common.game.RPAction;

class BuildTargetFromOldActionFormat implements PartialBuilder {

  public void build(EquipmentActionData data, Player player, RPAction action) {
    // get parent
    Entity parent = EquipUtil.getEntityFromId(player, action.getInt(EquipActionConsts.TARGET_OBJECT));
    if (parent == null) {
      data.setErrorMessage("");
      return;
    }

    // get slot
    String slotName = action.get(EquipActionConsts.TARGET_SLOT);
    if (!parent.hasSlot(slotName)) {
      data.setErrorMessage("");
      return;
    }
    data.setTargetRoot(parent);
    data.setTargetSlot(parent.getEntitySlot(slotName));
  }
}
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