Package games.stendhal.server.core.rp.equipping.builder

Source Code of games.stendhal.server.core.rp.equipping.builder.BuildSourceFromGround

/***************************************************************************
*                   (C) Copyright 2003-2011 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.core.rp.equipping.builder;

import static games.stendhal.common.constants.Actions.BASEITEM;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.core.rp.equipping.EquipmentActionData;
import games.stendhal.server.entity.Entity;
import games.stendhal.server.entity.PassiveEntity;
import games.stendhal.server.entity.player.Player;
import games.stendhal.server.entity.slot.GroundSlot;
import games.stendhal.server.util.EntityHelper;
import marauroa.common.game.RPAction;

class BuildSourceFromGround implements PartialBuilder {

  public void build(EquipmentActionData data, Player player, RPAction action) {
    final StendhalRPZone zone = player.getZone();
    final int objectid = action.getInt(BASEITEM);
    final Entity object = EntityHelper.entityFromZoneByID(objectid, zone);
    if (!(object instanceof PassiveEntity)) {
      return;
    }
    data.addSourceItem(object);
    data.addSourceSlot(new GroundSlot(zone, object));
  }
}
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