Package games.stendhal.server.actions.admin

Source Code of games.stendhal.server.actions.admin.StoreMessageOnBehalfOfPlayerAction

/* $Id: StoreMessageOnBehalfOfPlayerAction.java,v 1.5 2010/09/19 02:21:43 nhnb Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.actions.admin;

import static games.stendhal.common.constants.Actions.TARGET;
import static games.stendhal.common.constants.Actions.TEXT;
import games.stendhal.common.NotificationType;
import games.stendhal.server.actions.CommandCenter;
import games.stendhal.server.core.engine.SingletonRepository;
import games.stendhal.server.core.engine.dbcommand.StoreMessageCommand;
import games.stendhal.server.core.events.TurnListener;
import games.stendhal.server.core.events.TurnListenerDecorator;
import games.stendhal.server.core.events.TurnNotifier;
import games.stendhal.server.entity.player.Player;

import marauroa.common.game.RPAction;
import marauroa.server.db.command.DBCommand;
import marauroa.server.db.command.DBCommandQueue;
import marauroa.server.db.command.ResultHandle;

/**
* Stores a message to another player on behalf of any player
* for admins >= level 2000 (e.g. postman)
*/
public class StoreMessageOnBehalfOfPlayerAction extends AdministrationAction implements TurnListener  {

  private ResultHandle handle = new ResultHandle();
 
  public static void register() {
    CommandCenter.register("storemessageonbehalfofplayer", new StoreMessageOnBehalfOfPlayerAction(), 2000);
  }

  @Override
  public void perform(final Player player, final RPAction action) {

    if (action.has("source") && action.has(TARGET) && action.has(TEXT)) {
     
      String message = action.get(TEXT);
     
      DBCommand command = new StoreMessageCommand(action.get("source"), action.get(TARGET), message, "P");
      DBCommandQueue.get().enqueueAndAwaitResult(command, handle);
      TurnNotifier.get().notifyInTurns(0, new TurnListenerDecorator(this));
    }
  }
 
  /**
   * Completes handling the store message action
   *
   * @param currentTurn ignored
   */
  public void onTurnReached(int currentTurn) {
    StoreMessageCommand checkcommand = DBCommandQueue.get().getOneResult(StoreMessageCommand.class, handle);
   
    if (checkcommand == null) {
      TurnNotifier.get().notifyInTurns(0, new TurnListenerDecorator(this));
      return;
    }

    boolean characterExists = checkcommand.targetCharacterExists();
    String source = checkcommand.getSource();
    String target = checkcommand.getTarget();
   
    final Player sourceplayer = SingletonRepository.getRuleProcessor().getPlayer(source);


    if (sourceplayer != null) {
      // incase source player logged out while waiting we want to avoid NPE
      if(characterExists) {
        sourceplayer.sendPrivateText("postman tells you: Message accepted for delivery");
      } else {
        sourceplayer.sendPrivateText(NotificationType.ERROR, "postman tells you: Sorry, " + target + " could not be found, so your message cannot be stored.");
      }
      sourceplayer.setLastPrivateChatter("postman");
    }
   
    return;
  }
   
}
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