Package games.stendhal.client

Source Code of games.stendhal.client.GameConsoleAppender

/* $Id: GameConsoleAppender.java,v 1.20 2010/10/04 19:44:31 nhnb Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.client;

import games.stendhal.client.gui.j2DClient;
import games.stendhal.client.gui.chatlog.HeaderLessEventLine;
import games.stendhal.common.NotificationType;

import org.apache.log4j.AppenderSkeleton;
import org.apache.log4j.spi.LoggingEvent;
import org.apache.log4j.spi.ThrowableInformation;

/**
* Log4J appender which logs to the game console.
*
* @author Matthias Totz
*/
public class GameConsoleAppender extends AppenderSkeleton {

  @Override
  protected void append(final LoggingEvent loggingEvent) {
    final StringBuilder buf = new StringBuilder();
    buf.append(getLayout().format(loggingEvent));
    final ThrowableInformation ti = loggingEvent.getThrowableInformation();

    if (ti != null) {
      final String[] cause = ti.getThrowableStrRep();

      for (final String line : cause) {
        buf.append(line).append('\n');
      }
    }

    j2DClient.get().addEventLine(new HeaderLessEventLine(buf.toString(), NotificationType.CLIENT));
  }

  public void close() {
    // implementation of abstract method
    // yet nothing do to
  }

  public boolean requiresLayout() {
    return true;
  }

}
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