Package games.stendhal.bot.textclient

Source Code of games.stendhal.bot.textclient.TextUI

/* $Id: TextUI.java,v 1.6 2011/01/10 20:19:22 madmetzger Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.bot.textclient;

import games.stendhal.client.ClientSingletonRepository;
import games.stendhal.client.gui.UserInterface;
import games.stendhal.client.gui.chatlog.EventLine;
import games.stendhal.client.sound.SoundSystemFacade;
import games.stendhal.client.sound.nosound.NoSoundFacade;
import games.stendhal.common.NotificationType;

/**
* the text user interface
*
* @author hendrik
*/
public class TextUI implements UserInterface {
  private static final String ESC_COLOR_RESET = "\u001B[m";
  private static final String ESC_COLOR_INPUT = "\u001B[32m";

  private SoundSystemFacade soundSystemFacade;

  /**
   * creates a TextUI
   */
  public TextUI() {
    ClientSingletonRepository.setUserInterface(this);
    soundSystemFacade = new NoSoundFacade();
  }

  /**
   * just output a line on stdout
   *
   * @param line to print
   */
  public void addEventLine(EventLine line) {
    System.out.println(ESC_COLOR_RESET + line + ESC_COLOR_INPUT);
  }

  /**
   * adds a text box on the screen
   *
   * @param x  x
   * @param y  y
   * @param text text to display
   * @param type type of text
   * @param isTalking chat?
   */
  public void addGameScreenText(double x, double y,
      String text, NotificationType type,
      boolean isTalking) {
    // ignored
   
  }

  /**
   * gets the sound system
   *
   * @return SoundSystemFacade
   */
  public SoundSystemFacade getSoundSystemFacade() {
    return soundSystemFacade;
  }

  public void addAchievementBox(String title, String description,
      String category) {
    // ignored
  }

}
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