package net.sourceforge.squirrel_sql.client.session.action;
/*
* Copyright (C) 2002-2004 Colin Bell
* colbell@users.sourceforge.net
*
* Modifications Copyright (C) 2003-2004 Jason Height
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
import java.awt.event.ActionEvent;
import net.sourceforge.squirrel_sql.fw.gui.CursorChanger;
import net.sourceforge.squirrel_sql.client.IApplication;
import net.sourceforge.squirrel_sql.client.action.SquirrelAction;
import net.sourceforge.squirrel_sql.client.session.IObjectTreeAPI;
import net.sourceforge.squirrel_sql.client.session.ISession;
/**
* This <CODE>Action</CODE> will refresh the object tree.
*
* @author <A HREF="mailto:colbell@users.sourceforge.net">Colin Bell</A>
*/
public class RefreshSchemaInfoAction extends SquirrelAction
implements ISessionAction
{
/** Current Object Tree. */
private ISession _session;
/**
* Ctor specifying application API.
*/
public RefreshSchemaInfoAction(IApplication app)
{
super(app);
}
public void setSession(ISession session)
{
_session = session;
}
public void actionPerformed(ActionEvent evt)
{
if (_session != null)
{
IObjectTreeAPI objectTreeAPI = _session.getSessionSheet().getObjectTreePanel();
CursorChanger cursorChg = new CursorChanger(getApplication().getMainFrame());
cursorChg.show();
try
{
new RefreshObjectTreeCommand(objectTreeAPI).execute();
}
finally
{
cursorChg.restore();
}
}
}
}