/*
* Copyright (c) 2009 Kathryn Huxtable and Kenneth Orr.
*
* This file is part of the SeaGlass Pluggable Look and Feel.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* $Id: ButtonPainter.java 1119 2010-02-09 22:40:59Z kathryn@kathrynhuxtable.org $
*/
package com.seaglasslookandfeel.painter;
import java.awt.Graphics2D;
import javax.swing.JComponent;
import com.seaglasslookandfeel.painter.AbstractRegionPainter.PaintContext.CacheMode;
import com.seaglasslookandfeel.painter.button.ButtonVariantPainter;
import com.seaglasslookandfeel.painter.button.SegmentedButtonPainter;
import com.seaglasslookandfeel.painter.button.TexturedButtonPainter;
/**
* Button painter. This paints both regular and toggle buttons because they look
* the same except for the state. This actually delegates to a
* SegmentedButtonPainter, which does the actual painting based on client
* properties.
*
* @author Kathryn Huxtable
*/
public final class ButtonPainter extends AbstractRegionPainter {
/**
* Control state.
*/
public static enum Which {
BACKGROUND_DEFAULT, BACKGROUND_DEFAULT_FOCUSED, BACKGROUND_PRESSED_DEFAULT, BACKGROUND_PRESSED_DEFAULT_FOCUSED, BACKGROUND_DISABLED,
BACKGROUND_ENABLED, BACKGROUND_FOCUSED, BACKGROUND_PRESSED, BACKGROUND_PRESSED_FOCUSED, BACKGROUND_SELECTED,
BACKGROUND_SELECTED_FOCUSED, BACKGROUND_PRESSED_SELECTED, BACKGROUND_PRESSED_SELECTED_FOCUSED, BACKGROUND_DISABLED_SELECTED
}
private PaintContext ctx;
private ButtonVariantPainter standard;
private ButtonVariantPainter textured;
/**
* Create a new ButtonPainter.
*
* @param state the state of the button to be painted.
*/
public ButtonPainter(Which state) {
super();
this.ctx = new PaintContext(CacheMode.FIXED_SIZES);
standard = new SegmentedButtonPainter(state, ctx);
textured = new TexturedButtonPainter(state, ctx);
}
/**
* {@inheritDoc}
*/
protected Object[] getExtendedCacheKeys(JComponent c) {
Object[] extendedCacheKeys = new Object[] {};
return extendedCacheKeys;
}
/**
* {@inheritDoc}
*/
protected PaintContext getPaintContext() {
return ctx;
}
/**
* {@inheritDoc}
*/
protected void doPaint(Graphics2D g, JComponent c, int width, int height, Object[] extendedCacheKeys) {
getButtonPainter(c).doPaint(g, c, width, height, extendedCacheKeys);
}
/**
* Determine the button painter variant from the component's client
* property.
*
* @param c the component.
*
* @return the button painter variant.
*/
private ButtonVariantPainter getButtonPainter(JComponent c) {
Object buttonType = c.getClientProperty("JButton.buttonType");
ButtonVariantPainter button = standard;
if ("textured".equals(buttonType) || "segmentedTextured".equals(buttonType)) {
button = textured;
}
return button;
}
}