Package org.lwjgl.test.opengl.pbuffers

Source Code of org.lwjgl.test.opengl.pbuffers.UniqueRendererRTT

/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
*   notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
*   notice, this list of conditions and the following disclaimer in the
*   documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
*   its contributors may be used to endorse or promote products derived
*   from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.opengl.pbuffers;

import org.lwjgl.LWJGLException;
import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.Pbuffer;
import org.lwjgl.opengl.PixelFormat;
import org.lwjgl.opengl.RenderTexture;

import static org.lwjgl.opengl.GL11.*;

final class UniqueRendererRTT extends TextureRenderer {

  UniqueRendererRTT(final int width, final int height, final int texID) {
    super(width, height, texID);
  }

  // Initialize texture renderer
  protected Pbuffer init(final int width, final int height, final int texID) {
    Pbuffer pbuffer = null;

    try {
      final RenderTexture rt = new RenderTexture(true, false, false, false, RenderTexture.RENDER_TEXTURE_2D, 0);
      pbuffer = new Pbuffer(width, height, new PixelFormat(16, 0, 0, 0, 0), rt, null);

      // Initialise state of the pbuffer context.
      pbuffer.makeCurrent();

      PbufferTest.initGLState(width, height, 0.5f);
      glBindTexture(GL_TEXTURE_2D, texID);

      Display.makeCurrent();
    } catch (LWJGLException e) {
      e.printStackTrace();
      System.exit(-1);
    }

    return pbuffer;
  }

  void enable() {
    super.enable();

    // Put the renderer contents to the texture
    pbuffer.releaseTexImage(Pbuffer.FRONT_LEFT_BUFFER);
  }

  void updateTexture() {
    // Bind the texture after rendering.
    pbuffer.bindTexImage(Pbuffer.FRONT_LEFT_BUFFER);
  }

}
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