/* ========================
* JSynoptic : a free Synoptic editor
* ========================
*
* Project Info: http://jsynoptic.sourceforge.net/index.html
*
* This program is free software; you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Foundation;
* either version 2.1 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with this
* program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307, USA.
*
* (C) Copyright 2001-2004, by :
* Corporate:
* EADS Astrium SAS
* EADS CRC
* Individual:
* Claude Cazenave
*
* $Id: LoaderNodeJava3D.java,v 1.2 2005/06/14 13:12:59 ogor Exp $
*
* Changes
* -------
* 19 mars 2005 : Initial public release (CC);
*
*/
package syn3d.nodes.java3d;
import java.util.Hashtable;
import java.util.Iterator;
import javax.media.j3d.BranchGroup;
import javax.media.j3d.Group;
import syn3d.base.ActiveNode;
import syn3d.nodes.LoaderNode;
import syn3d.nodes.java3d.LoaderHandlerJava3D;
import syn3d.nodes.LoaderHandler;
/**
* A node to manage 3D files using various formats thanks to java3D Loader
* abstraction
*
* @author cazenave_c
*/
public class LoaderNodeJava3D extends LoaderNode {
BranchGroup branchGroup;
/**
* @param parent
*/
public LoaderNodeJava3D(ActiveNode parent, LoaderHandler handler){
super(parent,handler);
LoaderHandlerJava3D jlh= (LoaderHandlerJava3D)handler;
branchGroup=jlh.scene.getSceneGroup();
branchGroup.setUserData(this);
SceneNodeJava3D.addChildToParentGroup((Group)getParent().get3DObject(), branchGroup);
Hashtable m=jlh.scene.getNamedObjects();
if(m!=null && m.size()>0){
// TODO map these objects into corresponding ActiveNode
// or do it for all the branchgroup sub nodes
System.out.println("Scene contains :");
Iterator it=m.keySet().iterator();
while(it.hasNext()){
Object v=it.next();
System.out.println(v+"<=>"+m.get(v));
}
}
}
/* (non-Javadoc)
* @see syn3d.base.ActiveNode#get3DObject()
*/
public Object get3DObject() {
return branchGroup;
}
}