/*
* @(#)WindowsCheckBoxUI.java 1.22 09/08/10
*
* Copyright 2006 Sun Microsystems, Inc. All rights reserved.
* SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*/
package com.sun.java.swing.plaf.windows;
import sun.awt.AppContext;
import javax.swing.plaf.basic.*;
import javax.swing.*;
import javax.swing.plaf.*;
import java.awt.*;
/**
* Windows check box.
* <p>
* <strong>Warning:</strong>
* Serialized objects of this class will not be compatible with
* future Swing releases. The current serialization support is appropriate
* for short term storage or RMI between applications running the same
* version of Swing. A future release of Swing will provide support for
* long term persistence.
*
* @version 1.22 08/10/09
* @author Jeff Dinkins
*/
public class WindowsCheckBoxUI extends WindowsRadioButtonUI
{
// NOTE: MetalCheckBoxUI inherts from MetalRadioButtonUI instead
// of BasicCheckBoxUI because we want to pick up all the
// painting changes made in MetalRadioButtonUI.
private static final Object WINDOWS_CHECK_BOX_UI_KEY = new Object();
private final static String propertyPrefix = "CheckBox" + ".";
private boolean defaults_initialized = false;
// ********************************
// Create PLAF
// ********************************
public static ComponentUI createUI(JComponent c) {
AppContext appContext = AppContext.getAppContext();
WindowsCheckBoxUI windowsCheckBoxUI =
(WindowsCheckBoxUI) appContext.get(WINDOWS_CHECK_BOX_UI_KEY);
if (windowsCheckBoxUI == null) {
windowsCheckBoxUI = new WindowsCheckBoxUI();
appContext.put(WINDOWS_CHECK_BOX_UI_KEY, windowsCheckBoxUI);
}
return windowsCheckBoxUI;
}
public String getPropertyPrefix() {
return propertyPrefix;
}
// ********************************
// Defaults
// ********************************
public void installDefaults(AbstractButton b) {
super.installDefaults(b);
if(!defaults_initialized) {
icon = UIManager.getIcon(getPropertyPrefix() + "icon");
defaults_initialized = true;
}
}
public void uninstallDefaults(AbstractButton b) {
super.uninstallDefaults(b);
defaults_initialized = false;
}
}