Package org.dom4j.io

Source Code of org.dom4j.io.ElementStack

/*
* Copyright 2001-2005 (C) MetaStuff, Ltd. All Rights Reserved.
*
* This software is open source.
* See the bottom of this file for the licence.
*/

package org.dom4j.io;

import org.dom4j.Element;
import org.dom4j.ElementHandler;
import org.dom4j.ElementPath;

/**
* <p>
* <code>ElementStack</code> is used internally inside the {@link
* SAXContentHandler} to maintain a stack of {@link Element}instances. It opens
* an integration possibility allowing derivations to prune the tree when a node
* is complete.
* </p>
*
* @author <a href="mailto:james.strachan@metastuff.com">James Strachan </a>
* @version $Revision: 1.14 $
*/
class ElementStack implements ElementPath {
  /**
   * stack of <code>Element</code> objects
   */
  protected Element[] stack;

  /**
   * index of the item at the top of the stack or -1 if the stack is empty
   */
  protected int lastElementIndex = -1;

  private DispatchHandler handler = null;

  public ElementStack() {
    this(50);
  }

  public ElementStack(int defaultCapacity) {
    stack = new Element[defaultCapacity];
  }

  public void setDispatchHandler(DispatchHandler dispatchHandler) {
    this.handler = dispatchHandler;
  }

  public DispatchHandler getDispatchHandler() {
    return this.handler;
  }

  /**
   * Peeks at the top element on the stack without changing the contents of
   * the stack.
   */
  public void clear() {
    lastElementIndex = -1;
  }

  /**
   * Peeks at the top element on the stack without changing the contents of
   * the stack.
   *
   * @return the current element on the stack
   */
  public Element peekElement() {
    if (lastElementIndex < 0) {
      return null;
    }

    return stack[lastElementIndex];
  }

  /**
   * Pops the element off the stack
   *
   * @return the element that has just been popped off the stack
   */
  public Element popElement() {
    if (lastElementIndex < 0) {
      return null;
    }

    return stack[lastElementIndex--];
  }

  /**
   * Pushes a new element onto the stack
   *
   * @param element DOCUMENT ME!
   */
  public void pushElement(Element element) {
    int length = stack.length;

    if (++lastElementIndex >= length) {
      reallocate(length * 2);
    }

    stack[lastElementIndex] = element;
  }

  /**
   * Reallocates the stack to the given size
   *
   * @param size DOCUMENT ME!
   */
  protected void reallocate(int size) {
    Element[] oldStack = stack;
    stack = new Element[size];
    System.arraycopy(oldStack, 0, stack, 0, oldStack.length);
  }

  // The ElementPath Interface
  //

  public int size() {
    return lastElementIndex + 1;
  }

  public Element getElement(int depth) {
    Element element;

    try {
      element = (Element) stack[depth];
    } catch (ArrayIndexOutOfBoundsException e) {
      element = null;
    }

    return element;
  }

  public String getPath() {
    if (handler == null) {
      setDispatchHandler(new DispatchHandler());
    }

    return handler.getPath();
  }

  public Element getCurrent() {
    return peekElement();
  }

  public void addHandler(String path, ElementHandler elementHandler) {
    this.handler.addHandler(getHandlerPath(path), elementHandler);
  }

  public void removeHandler(String path) {
    this.handler.removeHandler(getHandlerPath(path));
  }

  /**
   * DOCUMENT ME!
   *
   * @param path DOCUMENT ME!
   * @return true when an <code>ElementHandler</code> is registered for the
   *         specified path.
   */
  public boolean containsHandler(String path) {
    return this.handler.containsHandler(path);
  }

  private String getHandlerPath(String path) {
    String handlerPath;

    if (this.handler == null) {
      setDispatchHandler(new DispatchHandler());
    }

    if (path.startsWith("/")) {
      handlerPath = path;
    } else if (getPath().equals("/")) {
      handlerPath = getPath() + path;
    } else {
      handlerPath = getPath() + "/" + path;
    }

    return handlerPath;
  }
}

/*
* Redistribution and use of this software and associated documentation
* ("Software"), with or without modification, are permitted provided that the
* following conditions are met:
*
* 1. Redistributions of source code must retain copyright statements and
* notices. Redistributions must also contain a copy of this document.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. The name "DOM4J" must not be used to endorse or promote products derived
* from this Software without prior written permission of MetaStuff, Ltd. For
* written permission, please contact dom4j-info@metastuff.com.
*
* 4. Products derived from this Software may not be called "DOM4J" nor may
* "DOM4J" appear in their names without prior written permission of MetaStuff,
* Ltd. DOM4J is a registered trademark of MetaStuff, Ltd.
*
* 5. Due credit should be given to the DOM4J Project - http://dom4j.sourceforge.net
*
* THIS SOFTWARE IS PROVIDED BY METASTUFF, LTD. AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL METASTUFF, LTD. OR ITS CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* Copyright 2001-2005 (C) MetaStuff, Ltd. All Rights Reserved.
*/ 
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