/**
* MegaMek - Copyright (C) 2004,2005 Ben Mazur (bmazur@sev.org)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
/*
* Created on Sep 23, 2004
*
*/
package megamek.common.weapons;
import java.util.Vector;
import megamek.common.Building;
import megamek.common.Entity;
import megamek.common.IGame;
import megamek.common.Mech;
import megamek.common.Report;
import megamek.common.Tank;
import megamek.common.ToHitData;
import megamek.common.actions.WeaponAttackAction;
import megamek.server.Server;
/**
* @author Sebastian Brocks
*/
public class VehicleFlamerCoolHandler extends AmmoWeaponHandler {
/**
*
*/
private static final long serialVersionUID = 4856089237895318515L;
/**
* @param toHit
* @param waa
* @param g
*/
public VehicleFlamerCoolHandler(ToHitData toHit, WeaponAttackAction waa,
IGame g, Server s) {
super(toHit, waa, g, s);
}
protected void handleEntityDamage(Entity entityTarget,
Vector<Report> vPhaseReport, Building bldg, int hits, int nCluster,
int nDamPerHit, int bldgAbsorbs) {
if (entityTarget.infernos.isStillBurning()
|| (target instanceof Tank && ((Tank) target).isOnFire())) {
r = new Report(3550);
r.subject = subjectId;
r.addDesc(entityTarget);
r.newlines = 0;
r.indent(3);
vPhaseReport.add(r);
}
entityTarget.infernos.clear();
if (target instanceof Tank) {
for (int i = 0; i < entityTarget.locations(); i++)
((Tank) target).extinguishAll();
}
// coolant also reduces heat of mechs
if (target instanceof Mech) {
int nDamage = nDamPerHit * hits;
r = new Report(3400);
r.subject = subjectId;
r.indent(2);
r.add(nDamage);
r.choose(false);
vPhaseReport.add(r);
entityTarget.heatFromExternal -= nDamage;
hits = 0;
}
}
}