/**
* MegaMek - Copyright (C) 2004 Ben Mazur (bmazur@sev.org)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
/*
* Created on Sep 29, 2004
*
*/
package megamek.common.weapons;
import java.util.Vector;
import megamek.common.CriticalSlot;
import megamek.common.HitData;
import megamek.common.IGame;
import megamek.common.Mounted;
import megamek.common.Report;
import megamek.common.ToHitData;
import megamek.common.actions.WeaponAttackAction;
import megamek.server.Server;
import megamek.server.Server.DamageType;
/**
* @author Andrew Hunter
*/
public class RapidfireACWeaponHandler extends UltraWeaponHandler {
/**
*
*/
private static final long serialVersionUID = -1770392652874842106L;
/**
* @param t
* @param w
* @param g
*/
public RapidfireACWeaponHandler(ToHitData t, WeaponAttackAction w, IGame g,
Server s) {
super(t, w, g, s);
}
/*
* (non-Javadoc)
*
* @see megamek.common.weapons.UltraWeaponHandler#doChecks(java.util.Vector)
*/
protected boolean doChecks(Vector<Report> vPhaseReport) {
if (roll <= 4 && howManyShots == 2) {
if (roll > 2) {
r = new Report(3161);
r.subject = subjectId;
r.newlines = 0;
vPhaseReport.addElement(r);
weapon.setJammed(true);
weapon.setHit(true);
} else {
r = new Report(3162);
r.subject = subjectId;
weapon.setJammed(true);
weapon.setHit(true);
int wlocation = weapon.getLocation();
weapon.setDestroyed(true);
for (int i = 0; i < ae.getNumberOfCriticals(wlocation); i++) {
CriticalSlot slot1 = ae.getCritical(wlocation, i);
if (slot1 == null
|| slot1.getType() != CriticalSlot.TYPE_SYSTEM) {
continue;
}
Mounted mounted = ae.getEquipment(slot1.getIndex());
if (mounted.equals(weapon)) {
ae.hitAllCriticals(wlocation, i);
break;
}
}
r.choose(false);
vPhaseReport.addElement(r);
vPhaseReport.addAll(server.damageEntity(ae, new HitData(
wlocation), wtype.getDamage(), false, DamageType.NONE,
true));
}
return false;
}
return false;
}
protected boolean usesClusterTable() {
return true;
}
protected boolean canDoDirectBlowDamage(){
return false;
}
}