/**
* MegaMek - Copyright (C) 2004,2005 Ben Mazur (bmazur@sev.org)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
/*
* Created on Sep 23, 2004
*
*/
package megamek.common.weapons;
import java.util.Vector;
import megamek.common.AmmoType;
import megamek.common.Compute;
import megamek.common.Coords;
import megamek.common.Entity;
import megamek.common.IGame;
import megamek.common.Infantry;
import megamek.common.Report;
import megamek.common.ToHitData;
import megamek.common.actions.WeaponAttackAction;
import megamek.server.Server;
/**
* @author Sebastian Brocks
*/
public class MicroBombHandler extends AmmoWeaponHandler {
/**
*
*/
private static final long serialVersionUID = -2995118961278208244L;
/**
* @param toHit
* @param waa
* @param g
*/
public MicroBombHandler(ToHitData toHit, WeaponAttackAction waa, IGame g,
Server s) {
super(toHit, waa, g, s);
}
/*
* (non-Javadoc)
*
* @see megamek.common.weapons.WeaponHandler#specialResolution(java.util.Vector,
* megamek.common.Entity, boolean)
*/
protected boolean specialResolution(Vector<Report> vPhaseReport,
Entity entityTarget, boolean bMissed) {
Coords coords = target.getPosition();
if (!bMissed) {
r = new Report(3190);
r.subject = subjectId;
r.add(coords.getBoardNum());
vPhaseReport.add(r);
} else {
coords = Compute.scatterDiveBombs(coords);
if (game.getBoard().contains(coords)) {
r = new Report(3195);
r.subject = subjectId;
r.add(coords.getBoardNum());
vPhaseReport.add(r);
} else {
r = new Report(3200);
r.subject = subjectId;
vPhaseReport.add(r);
return !bMissed;
}
}
Infantry ba = (Infantry) ae;
int ratedDamage = ba.getShootingStrength();
server.artilleryDamageArea(coords, ae.getPosition(), (AmmoType) ammo
.getType(), subjectId, ae, ratedDamage * 2, ratedDamage, false,
0, vPhaseReport);
return true;
}
}