/**
* MegaMek - Copyright (C) 2005 Ben Mazur (bmazur@sev.org)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
package megamek.common.weapons;
import java.util.Vector;
import megamek.common.AmmoType;
import megamek.common.Compute;
import megamek.common.Coords;
import megamek.common.Entity;
import megamek.common.IGame;
import megamek.common.Report;
import megamek.common.ToHitData;
import megamek.common.actions.WeaponAttackAction;
import megamek.server.Server;
/**
* @author Sebastian Brocks
*/
public class LRMScatterableHandler extends MissileWeaponHandler {
/**
*
*/
private static final long serialVersionUID = -3661776853552779877L;
/**
* @param t
* @param w
* @param g
* @param s
*/
public LRMScatterableHandler(ToHitData t, WeaponAttackAction w, IGame g,
Server s) {
super(t, w, g, s);
}
/*
* (non-Javadoc)
*
* @see megamek.common.weapons.WeaponHandler#specialResolution(java.util.Vector,
* megamek.common.Entity, boolean)
*/
protected boolean specialResolution(Vector<Report> vPhaseReport,
Entity entityTarget, boolean bMissed) {
Coords coords = target.getPosition();
AmmoType atype = (AmmoType) ammo.getType();
//only report to player if mine delivery
int whoReport = Report.PLAYER;
if(atype.getMunitionType() == AmmoType.M_FLARE) {
whoReport = Report.PUBLIC;
}
if (!bMissed) {
r = new Report(3190, whoReport);
r.subject = subjectId;
r.add(coords.getBoardNum());
vPhaseReport.addElement(r);
} else {
// according to http://www.classicbattletech.com/forums/index.php/topic,41188.0.html
// scatterable LRMs scatter like dive bombing
coords = Compute.scatterDiveBombs(coords);
if (game.getBoard().contains(coords)) {
// misses and scatters to another hex
r = new Report(3195, whoReport);
r.subject = subjectId;
r.add(coords.getBoardNum());
vPhaseReport.addElement(r);
} else {
// misses and scatters off-board
r = new Report(3200);
r.subject = subjectId;
vPhaseReport.addElement(r);
return !bMissed;
}
}
// Handle the thunder munitions.
if (atype.getMunitionType() == AmmoType.M_THUNDER_AUGMENTED) {
server.deliverThunderAugMinefield(coords, ae.getOwner().getId(),
atype.getRackSize(), ae.getId());
} else if (atype.getMunitionType() == AmmoType.M_THUNDER) {
server.deliverThunderMinefield(coords, ae.getOwner().getId(), atype
.getRackSize(), ae.getId());
} else if (atype.getMunitionType() == AmmoType.M_THUNDER_INFERNO) {
server.deliverThunderInfernoMinefield(coords,
ae.getOwner().getId(), atype.getRackSize(), ae.getId());
} else if (atype.getMunitionType() == AmmoType.M_THUNDER_VIBRABOMB) {
server.deliverThunderVibraMinefield(coords, ae.getOwner().getId(),
atype.getRackSize(), waa.getOtherAttackInfo(), ae.getId());
} else if (atype.getMunitionType() == AmmoType.M_THUNDER_ACTIVE) {
server.deliverThunderActiveMinefield(coords, ae.getOwner().getId(),
atype.getRackSize(), ae.getId());
}
return true;
}
}