/**
* MegaMek - Copyright (C) 2005 Ben Mazur (bmazur@sev.org)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
package megamek.common.weapons;
import java.util.Vector;
import megamek.common.Coords;
import megamek.common.CriticalSlot;
import megamek.common.HitData;
import megamek.common.IBoard;
import megamek.common.IGame;
import megamek.common.IHex;
import megamek.common.Mounted;
import megamek.common.PlanetaryConditions;
import megamek.common.Report;
import megamek.common.Terrains;
import megamek.common.ToHitData;
import megamek.common.actions.WeaponAttackAction;
import megamek.server.Server;
import megamek.server.Server.DamageType;
/**
* @author Jason Tighe
*/
public class HVACWeaponHandler extends RapidfireACWeaponHandler {
/**
*
*/
private static final long serialVersionUID = 7326881584091651519L;
/**
* @param t
* @param w
* @param g
* @param s
*/
public HVACWeaponHandler(ToHitData t, WeaponAttackAction w, IGame g, Server s) {
super(t, w, g, s);
}
/*
* (non-Javadoc)
*
* @see megamek.common.weapons.WeaponHandler#handle(megamek.common.IGame.Phase,
* java.util.Vector)
*/
@Override
public boolean handle(IGame.Phase phase, Vector<Report> vPhaseReport) {
if (game.getOptions().booleanOption("tacops_start_fire") && (game.getPlanetaryConditions().getAtmosphere() >= PlanetaryConditions.ATMO_TRACE)) {
int rear = (ae.getFacing() + 3) % 6;
Coords src = ae.getPosition();
Coords rearCoords = src.translated(rear);
IBoard board = game.getBoard();
IHex currentHex = board.getHex(src);
if (!board.contains(rearCoords)) {
rearCoords = src;
} else if (board.getHex(rearCoords).getElevation() > currentHex.getElevation() + 4) {
rearCoords = src;
} else if ((board.getBuildingAt(rearCoords) != null) && (board.getHex(rearCoords).terrainLevel(Terrains.BLDG_ELEV) + board.getHex(rearCoords).getElevation() > currentHex.getElevation() + 4)) {
rearCoords = src;
}
server.createSmoke(rearCoords,2,2);
}
return super.handle(phase, vPhaseReport);
}
/*
* (non-Javadoc)
*
* @see megamek.common.weapons.WeaponHandler#doChecks(java.util.Vector)
*/
@Override
protected boolean doChecks(Vector<Report> vPhaseReport) {
if (roll == 2) {
r = new Report(3162);
r.subject = subjectId;
weapon.setJammed(false);
weapon.setHit(true);
int wlocation = weapon.getLocation();
weapon.setDestroyed(true);
for (int i = 0; i < ae.getNumberOfCriticals(wlocation); i++) {
CriticalSlot slot1 = ae.getCritical(wlocation, i);
if ((slot1 == null) || (slot1.getType() != CriticalSlot.TYPE_SYSTEM)) {
continue;
}
Mounted mounted = ae.getEquipment(slot1.getIndex());
if (mounted.equals(weapon)) {
ae.hitAllCriticals(wlocation, i);
break;
}
}
vPhaseReport.addAll(server.damageEntity(ae, new HitData(wlocation), wtype.getDamage(), true, DamageType.NONE, true));
r.choose(false);
vPhaseReport.addElement(r);
}else {
return super.doChecks(vPhaseReport);
}
return false;
}
}