/**
* MegaMek - Copyright (C) 2005 Ben Mazur (bmazur@sev.org)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
package megamek.common.weapons;
import megamek.common.AmmoType;
import megamek.common.IGame;
import megamek.common.ToHitData;
import megamek.common.actions.WeaponAttackAction;
import megamek.server.Server;
/**
* @author Jay Lawson
*/
public class AR10Handler extends AmmoWeaponHandler {
/**
*
*/
private static final long serialVersionUID = -2536312899803153911L;
/**
* @param t
* @param w
* @param g
* @param s
*/
public AR10Handler(ToHitData t, WeaponAttackAction w, IGame g, Server s) {
super(t, w, g, s);
}
/**
* Calculate the attack value based on range
*
* @return an <code>int</code> representing the attack value at that range.
*/
protected int calcAttackValue() {
int av = 0;
AmmoType atype = (AmmoType) ammo.getType();
if (atype.hasFlag(AmmoType.F_AR10_KILLER_WHALE)) {
av = 4;
} else if (atype.hasFlag(AmmoType.F_AR10_WHITE_SHARK)) {
av = 3;
} else {
av =2;
}
return av;
}
protected int getCapMisMod() {
int mod = 0;
AmmoType atype = (AmmoType) ammo.getType();
if (atype.hasFlag(AmmoType.F_AR10_KILLER_WHALE)) {
mod = 10;
} else if (atype.hasFlag(AmmoType.F_AR10_WHITE_SHARK)) {
mod = 9;
} else {
mod = 11;
}
return mod;
}
}