/*
* MegaMek -
* Copyright (C) 2000,2001,2002,2003,2004,2005,2006 Ben Mazur (bmazur@sev.org)
*
* This file (C) 2008 J�rg Walter <j.walter@syntax-k.de>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
package megamek.client.ui.AWT.boardview3d;
import com.sun.j3d.utils.geometry.GeometryInfo;
import com.sun.j3d.utils.geometry.NormalGenerator;
import com.sun.j3d.utils.geometry.Stripifier;
import javax.media.j3d.Appearance;
import javax.media.j3d.GeometryArray;
import javax.media.j3d.Shape3D;
import javax.media.j3d.Texture2D;
class SignModel extends Shape3D {
static final GeometryArray polygon = makeSign();
private static final GeometryArray makeSign() {
GeometryInfo gi = new GeometryInfo(GeometryInfo.QUAD_ARRAY);
final double top = Math.sqrt(BoardModel.HEX_SIDE_LENGTH/2*BoardModel.HEX_SIDE_LENGTH/2-BoardModel.HEX_DIAMETER/6*BoardModel.HEX_DIAMETER/6);
double[] coords = {
-BoardModel.HEX_SIDE_LENGTH/4, BoardModel.HEX_DIAMETER/12, 0.0,
-BoardModel.HEX_SIDE_LENGTH/4, 0, top,
BoardModel.HEX_SIDE_LENGTH/4, 0, top,
BoardModel.HEX_SIDE_LENGTH/4, BoardModel.HEX_DIAMETER/12, 0.0,
0.0, -BoardModel.HEX_DIAMETER/6, 0.0,
BoardModel.HEX_SIDE_LENGTH/8, -BoardModel.HEX_DIAMETER/8, top,
-BoardModel.HEX_SIDE_LENGTH/8, BoardModel.HEX_DIAMETER/8, top,
-BoardModel.HEX_SIDE_LENGTH/4, BoardModel.HEX_DIAMETER/12, 0.0,
BoardModel.HEX_SIDE_LENGTH/4, BoardModel.HEX_DIAMETER/12, 0.0,
BoardModel.HEX_SIDE_LENGTH/8, BoardModel.HEX_DIAMETER/8, top,
-BoardModel.HEX_SIDE_LENGTH/8, -BoardModel.HEX_DIAMETER/8, top,
0.0, -BoardModel.HEX_DIAMETER/6, 0.0,
};
float[] tcoords = {
1.0f, 0.0f,
1.0f, 1.0f,
0.0f, 1.0f,
0.0f, 0.0f,
1.0f, 0.0f,
1.0f, 1.0f,
0.0f, 1.0f,
0.0f, 0.0f,
1.0f, 0.0f,
1.0f, 1.0f,
0.0f, 1.0f,
0.0f, 0.0f,
};
gi.setCoordinates(coords);
gi.setTextureCoordinateParams(1, 2);
gi.setTextureCoordinates(0, tcoords);
NormalGenerator ng = new NormalGenerator();
ng.generateNormals(gi);
Stripifier st = new Stripifier();
st.stripify(gi);
return gi.getGeometryArray();
}
private static final Appearance makeAppearance(Texture2D tex) {
Appearance app = new Appearance();
app.setTexture(tex);
app.setTransparencyAttributes(C.alphaTexture);
return app;
}
public SignModel(Texture2D tex) {
super(polygon, makeAppearance(tex));
}
}