Package com.google.code.timetrail.presenter

Source Code of com.google.code.timetrail.presenter.RiverFrameBackend

/*
* RiverFrameBackend.java
* Team qq 2011
*/
package com.google.code.timetrail.presenter;

import com.google.code.timetrail.backend.Control;
import com.google.code.timetrail.backend.River;

/**
* A frame that allows for river crossing PRECONDITION: the current place in
* Control must have a river crossing
*
* @author Steven
* @version 1.1
*
*/
public class RiverFrameBackend {

  /** The control object that gets important data from the back end **/
  private final Control gameControl;

  /** The River that this GUI shows to the player **/
  private final River currentRiver;

  /**
   * This creates the class for the riverframebacked via constructor
   *
   * @param gameControl the control for the game
   */
  public RiverFrameBackend(Control gameControl) {
    this.gameControl = gameControl;
    this.currentRiver = new River(this.gameControl,
        this.gameControl.getCurrentPlace());
  }

  /**
   *
   * @return The status of the river
   */
  public String riverStatus() {
    return "At " + gameControl.getCurrentPlace().getName()
        + " you encounter " + currentRiver.toString();
  }

  /**
   *
   * @return The text that tells you that you have options
   */
  public String optionsText() {
    return "You currently have only three options: ";
  }

  /**
   *
   * @return the text associated with taking a ferry
   */
  public String ferryText() {
    return "You can take the ferry which costs "
        + currentRiver.getFerryPrice() + " time dollars";
  }

  /**
   *
   * @return the text associated with the option to caulk the ship and float
   */
  public String caulkText() {
    return "You can Try and caulk the wagon and float downstream";
  }

  /**
   *
   * @return the text associated with the option to ford the river
   */
  public String fordText() {
    return "Or you can just choose to ford the time stream";
  }

  /**
   *
   * @return the text on the confirm button
   */
  public String confirmText() {
    return "Confirm";
  }

  /**
   *
   * @return the text displayed if there is an error that happens during
   *         option selection
   */
  public String errorText() {
    return "Problem Occured during option selection";
  }

  /**
   *
   * @return the instance of the river that you are located
   */
  public River getRiver() {
    return currentRiver;
  }

  /**
   * This is used to determine whether or not to show the option to take a
   * ferry in the River event screen
   *
   * @return whether or not to take the ferry
   */
  public boolean canTakeFerry() {
    return (gameControl.getInv().canRemoveItem(getRiver().getFerryPrice(),
        gameControl.getInv().getMoney()));
  }

  /**
   * The name of the class
   *
   * @return the name of the class
   */
  @Override
  public String toString() {
    return "RiverFrameBackend";
  }
}
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